- Modeless Dialog Boxes FSX style
- Why does my simconnect fail to install?
- Calculating offset locations from a plane
- The Simpliest Way - Simconnect
- Free-roaming Cameras
- How can you land a non-ATC AI aircraft with SimConnect
- How to disable flight dynamics on the user AC?
- Setting ADF Frequency
- Additional Facilities Data
- Setting the brakes with SimConnect
- Capture Keystoke with Managed Code
- Receiving mouse event with MapInputEventToClientEvent
- FSX-created AI Traffic and Simconnect created object
- SimConnect Win32 with Serial Port
- Max Indicated Speed
- One off variable
- Error with VB.NET and Simconnect
- [Delphi 7] simconnect.dll not found
- Problem with TransmitClientEvent()
- FSUIPC Question
- FSUIPC Interface
- Simconnect toggle switch input
- Creating non-aircraft object in multiplayer
- Reading EYEPOINT DYNAMIC OFFSET struct
- FSUIPC & Simmconnect version pb
- Setting AutoPilot by SimConnect
- DLL Compiling!
- Detecting Playback mode
- Writing a string to the message bar at the top of the FS window?
- Dialog Mode
- Interfacing external switch
- SubscribeToSystemEvent: system event 'sim' fails
- Airport in the near of the Aircraft?
- G1000 Bugs?
- Field of view
- GUI (Window) as child in FSX?
- Remote Control FSX through own program
- Exceptions
- Reading the current joystick axis values (without waiting for user to move them)?
- Help needed? Multiplayer server client?
- SimConnect_MapInputEventToClientEvent with vb.net
- How to detect other failures?
- SimConnect incompatibilities between SP2 and Acceleration?
- Sending Periodic Data to Client
- FSUIPC or simconnect
- Controlling Animations with SimConnect
- New Member and simconnect.h and VC++ 2008 EXP problem
- Problem Reading various Bool values
- reading guage values with simconnect
- Feasibility of revamping FSX AI ATC
- Sending data by Events
- Data type for NAV ACTIVE FREQUENCY, MHZ
- a Bug in MapInputEventToClientEvent ?
- What are the Benefits of FSUIPC (FSX Version) over SimConnect?
- Magnetic heading or True Heading
- SimConnect.dll Versions
- Now Boarding... NOT!
- Simconnect end the gauge
- simconnect.dll
- Runway Traffic
- "LANDING LIGHT PBH" is returned as all zeroes.
- Transponder FIX ( FSX & Accel)
- Help? what am i doing wrong?
- Using FSX to test controls systems
- AI Aircraft/Removal
- Playing Sounds from a simconnect application
- External MP Kick/Ban Program
- Editing the GPS
- I cannot toggle the autopilot on/off
- Simconnect.dll, SP1, SP2 or... how do I know?
- Aircraft Bank Behavior
- error simconnect_open
- Setting ADF (C#)
- C# and SimConnect problem
- Coordinates referentials used in FSX ?
- Extract the FSX Logfile
- Diagnosing "User's" Simconnect problems
- "execute_calculator_code" in Managed Code ?
- Attaching AI object to the user aircraft
- SimConnect Limitations - (Memory?)
- Programming the user aircraft body reference system
- Event for a hotkey
- VB.NET examples on connection
- Variable types
- Simconnect with external FDM
- New to SimConnect and C++
- VB.Net simconnect Application Doesn't Work with Vista
- Saving data to a file
- Requesting Data from SimConnect
- Refresh Scenery Library
- lat/lon from FSX
- AI Traffic in Multiplayer
- ADF Active vs Standby
- Engine Failures
- SinCommect AccessViolationException
- SimConnect C++ Tutorial
- Inprocess DLL author identification
- Problem with SimConnect_WeatherSetObservation
- New to Simconnect
- Interacting with Scenary Effects
- Interacting with surface when flight model disabled
- SimConnect_AICreateNonATCAircraft
- Possible to create a new view for SimulatedObjects?
- GENERAL ENG FUEL PUMP ON:index
- Server Tool Development
- Bug: ENG TRANSMISSION TEMPERATURE mis reads below 0 degrees C
- Get and set TRANSPONDER MODE
- NAV, ADF , COM available
- PMDG and other addon planes and SimConnect
- Problems compiling
- Dynamically linking SimConnect.dll
- How do I get the paused/unpaused sate of FSX?
- Client Data area problems
- Simple SimConnect in VB.NET?
- Control scenery elements
- Insert String
- How to start Simconnect program
- Displaying a property sheet
- Problems making FSX to load multiple DLLs...
- Distributed .dll
- PROP_PITCH_HI and PROP_PITCH_LO events operate backwards?
- Any special consideration when witting the Install app?
- Cloud layers question
- simconnect for fsx2004
- Sim Connect Data Performance Issues
- Form behind FSX
- Retrieving AI Aircraft Waypoints?
- Getting AI Waypoints
- dll.xml and/or exe.xml for default user?
- Intercept autopilot on and off
- How do I get the terrain altitude at a location?
- error c1083 c++
- Information Display
- Digital signature. Some questions
- Fsx.cfg
- Unable to connect to FS
- Simconnect SDK upgrade?
- Weather: Request Cloud State
- TransmitClientEvent
- simconnect DLL loading problem
- Active Runway "error"
- Vista & Simconnect
- Freeze attitude not behaving as expected
- How many SimConnect clients on the same PC
- FSUIPC 4 and simconnect clients
- Tagged data writing - setting throttles
- How to tell the assigned runway for user?
- Requesting state on "AircraftLoaded"
- FSX Missing Dependencies
- Position of clouds!
- Constant updating of data - other possibilites than while(1) ? something in-process ?
- dll.xml
- Loading fuel tanks via SimConnect
- Detecting SimConnect
- DefWndProc question
- Mission system Custom Action - need a simple SimConnect string.
- Restoring control to ATC
- simconnect.h problem
- Update on Failure Modes
- Fuel Shut Off / PullOff Variable
- FS Settings
- Need some help with a Simconnect issue
- Get a list of airport / runway with SimConnect
- Cannot get the ObjectId ....
- VC 2008 vs VC2005
- Newbe Question
- Getting SimConnect.dll version via C gauge/in-process dll?
- Looking to hire a Sim Connect Programmer
- Placing AI controlled aircraft using VB.NET
- 'RequestDataOnSimObject' - problem
- Visual Basic 6 & SimConnect
- Development platform?
- How to Read out Gear Position
- Pipe protocol configuration problem
- help me,I have something trouble
- dll troubles
- How to generate BCD coded frequencies
- AoA dependent flaps control
- Question and Data Structure Summary
- View System Events
- AICreateSimulatedObject / Enum problem
- I need you help
- WX information into FSX
- AI Flight Number empty when AI State is sleep
- What does position mean when it comes to control surfaces?
- Documenting SimConnect error codes?
- Correlating messages
- G1000 Events
- Phidget bipolar motor interface to altitude simconnect
- [?] Console application
- How to simulate COM1 COM2 buttons?
- Sending AI Key Events
- Can this be done with Simconnect?
- SimConnect Programmer needed
- The Real Air Duke
- [FSX] Extract Airports
- Tutorials
- [FSXA] Simconnect to read FSX in other PC
- reading the N1 setpoint
- Design and programming problem: Adjusting Payload
- Read with VB6
- Mulitplyer Client to FSX
- [FSX] Beta2 of new Managed SimConnect SDK available
- Multiplayer vs AI object
- Generate AI Outside the Reality Bubble
- Determine flight status
- Could not load file or assembly 'Microsoft.FlightSimulator.SimConnect
- [FSX] Comexception when I try to send too many simconnect messages
- [FSX] Icing
- [FSX] Beta3 of new Managed SimConnect SDK available (Finally)
- Need a demo shutoff tool
- [FSX] Disable FSX while showing Form?
- [FSXA] Could not load file or assembly 'Microsoft.FlightSimulator.SimConnect
- Changing aircraft model via Simconnect
- [FSX] How to Use SimConnect.SetClientData() in C#?
- [FSXA] List of all radio stations in range
- [FSX] Tracking more than one object in C#
- [FSX] Open a new window inside simulator
- Multiple connections and UNRECOGNIZED_ID
- max Oil temp / oil pressure
- Managed SimConnect SDK available beatle questions.
- [FSX] Control aircraft from code
- COM Radio software help
- AI Objects and Waypoints
- [FSX] Issues with TOTAL_FUEL_QUANTITY
- Problem with Mags
- smooth AI movement - the old favorite
- Handling Beatlesblog dll remote failure to connect
- [FSX] [SP2] Controlling aircraft lights via SimConnect (Beatle's SDK)
- [FSX] ROTATION VELOCITY BODY X,Y,Z / Rotation relative to aircraft axis / Feet per second
- SimConnect with reference types
- [FSX] Beatlesblog Simconnect local pipe error
- How to detect user is in multi-player mode?
- Is it possible?
- c# simconnect help please
- UI within FSX
- [FSX] SIMCONNECT_PERIOD... Help~
- [FSX] Showing text in Flight Simulator
- BeatlesBlog and DataStruct attribute
- Question about DialogMode
- How to Create and Control A Missile on FS X ??
- slew mode animations
- [FSX] Beatles SDK
- [FSX] Attach view to an AI object
- Sim Connect;
- [FSX] BeatlesBlog SimConnect SDK exception
- [FSX] Switching User Aircraft Dynamically
- [FSXA] VB Dialog Disappears
- Disable FSX ATIS
- SDK Users Data