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  1. Gmax - Hold and Fetch
  2. Lightwave 3D
  3. WIP Screenshots; high poly FS9 model
  4. [FSX] Animating compression gear All animation disappear
  5. [FSXA] Control surfaces+animation=problems
  6. [FSXA] Skinned mesh animation is a no-show
  7. [FSX] Texture Baking in Max 2011?
  8. Animation of landing gear
  9. [FS2004] command script
  10. [FSX] Flying .mdl
  11. [FSX] Landing Gear Animation
  12. [FSX] Visual Model can not be displayed!!
  13. [FSXA] Double Attatchpoint Problem
  14. [FS2004] Aircraft gmax export error
  15. [FSX] Bothered by Degenerate Polies? Read on ...
  16. [FS2004] Reflective textures - help please
  17. Where is everyone?
  18. re level tail hook aninmation lost
  19. Scaling problem
  20. A quick question..
  21. [FSX] VC light showing on my wings through the fuselage.
  22. [FSX] Screen Aspect Ratio
  23. FSX Gear Animation
  24. [FSXA] Door tags
  25. two sided texture not showing
  26. Beta tester wanted
  27. EADS/Casa 295M "Persuader" 3D Model
  28. Puzzle Time :)
  29. VC moves with camera... what the-
  30. Locking nose gear from turning when up?
  31. help animation and scale
  32. [FS2004] Tick18 (Ornithopter)
  33. [FS2004] 3ds MAX
  34. Virtual Cockpit Panel and Gauges
  35. Timer / Visibility Code
  36. [FSX] Animation offset problems
  37. Animation Loop On/Off; Possible?
  38. Steering messed up
  39. [FSX] Spoiler Animation.
  40. Part Transparency/Visibility Question (FSDS)
  41. Gmax export error - what does it mean?
  42. FS9 Unlimited Export System (Question)
  43. [FS2004] First proper project.
  44. [FSX] Droppable?
  45. XtoMdl produces unplayable slow fps plane
  46. FSX GMax gamepack installation
  47. Aircraft Pressurization
  48. XML AILERONS and FLAPS code-help pls
  49. [FS2004] FSDS 3.5 VC Rain Effect
  50. [FSX] 3d Landing and Taxi Lights
  51. Jerky Prop Animation in FSX
  52. [FSXA] [gmax] mirroring control surfaces.... again.
  53. Lofting problems max/gmax
  54. [FS2004] Canopy transparency and prop0_blurred rotation
  55. 3DS Max Modeler Request
  56. [FS2004] VS Needle Key Frame Animation 3D?
  57. Elevon animations in Max 9
  58. [FSX] Gmax error again
  59. Strobe light
  60. LearJunkie
  61. [FS2004] One of my Wheels are not turning
  62. [FSX] Trying to Learn How to Export to FSX
  63. [FSX] Issue Setting up FS Tools Menu Paths (for the tools themselve, not the menu)
  64. [FSXA] [gmax] Experience with Inverse Kinematic?
  65. Initializer Magnitude too large for...
  66. [FS2004] Altitude XML
  67. Adjusting 'Height' in 'selector window' FS9
  68. Hard Decks
  69. model.cfg + model
  70. Lofting problems in gmax - some solutions
  71. [FS2004] Flexi Wings vs RADIO HEIGHT
  72. Mesh Smooth is sometimes not the best thing...
  73. [FSXA] bones and controll wires ..
  74. FS2004 landable ships
  75. [FSXA] problem door animation
  76. Kohlsman Knob for VC's?
  77. Collimated HUD MaxFile
  78. [FSX] Did I waste my Money?
  79. [FSX] Custom Event IDs
  80. [FSX] F.S.D.S. Version - 3 Exporting Issue
  81. [FS2004] Rooivalk
  82. It has Begun... FS9 to FSX Conversion...
  83. [FSX] No Compile w/Bump Assigned?
  84. [FSXA] G-max and vis animation code
  85. FSX Gmax Crashes from Material Library
  86. Has anyone seen or heard from Paco?
  87. Troubleshooting a faulty FSX modeldef.xml list?
  88. [FSXA] 3ds Max 7 - your recommendations, please!
  89. FSX XML Code; What is wrong with this?
  90. [FSX] Toggle switch script question
  91. Arno, Can you make a......
  92. Aircraft Model Question
  93. Coding temporary parts
  94. FSDS 3.5: Splitting parts
  95. 3D mach/ASI meter
  96. Aircraft model made by FS2004 gamepack would not show up in FSX
  97. Fire suppresion system
  98. [FSXA] Odd animation problem
  99. [FSX] Is there a limit to the number of animations?
  100. [FS2004] Unlimited Export Success!!
  101. [FS2004] Makemdl Partnames
  102. Draw Calls
  103. [FSXA] No vertice selectable on my polygon
  104. OT; Renaming Hard Drives?
  105. [FS2002] Nonlinearity Configuration ADF/NAV Needles
  106. [FS2004] Gmax asset browser - please help
  107. Timed visibility parts (yes/no)
  108. Model Display Issue
  109. Max/GMax - Cut Tool
  110. [FSX] XML Landing/Taxi Light Animation
  111. Correcting window cut-outs in fuselage
  112. Pilot figure wanted
  113. 3ds max 2011 and FSX
  114. [FS2004] VC Tutorials?
  115. FS9 models in FSX
  116. 3ds2009 32 bit & fsx sdk plugins problem
  117. [FSX] New Thread for GANDALF!
  118. Autopilot for small boats
  119. [FSXA] Aircraft distance in sim
  120. [FSX] Trying Modeling Again
  121. [FSX] Setting the Scale in Gmax
  122. F-4 Flyable Phantom II Question
  123. The power of the FFD modifier
  124. XML - Scripts for Mechanical (Drum) Xpdr Code Display
  125. Gmax Animation Code question
  126. please read
  127. Philosophies of 3D Design Engines and Nurbs
  128. [FSXA] Animations and Drawcalls
  129. [FSXA] Airliner main gear truck animation XML
  130. [FSXA] Starting from a box
  131. How to combine LODs into one mdl
  132. FS2004 Models in FSX; Just an Idea
  133. [FS2004] Unlimited Export - Feedback
  134. Who Manages A2A
  135. Tip For Decal Freaks
  136. After the box
  137. Key Starter; OFF/ON/START
  138. [FSXA] VC/Exterior model and performance questions
  139. Gmax Animation; What is wrong with this?
  140. Material Editor - Specular Highlights
  141. skid flex
  142. What If... A new FSX Animations/Attach Console
  143. FSX Gmax; Code for Visibility Selectables
  144. FSX Gmax; Landing Lights Polys Crash Compiler
  145. An Easy Question: Windows
  146. Fuel Selector in FSX; LBRO; Cant Select Both
  147. Interactive Freight / Passenger Drops
  148. [FSXA] Aircraft Nose a Little Too Pointy
  149. Rotor Droop.
  150. [FSXA] Modeldef and EH-101 button animation question
  151. [FSXA] Mouse Rectangles in FSDS?
  152. This Could Be a Tricky One....
  153. Boolean Messed Things Up a Bit....
  154. SDK Installed, however -- no FS Tools Menu in Gmax?
  155. [FSX] cabin windows in gmax and other questions
  156. I'm Kind of Dumb at This - (No, really, this I am)
  157. [FSXA] Animated VC rain effects
  158. [FSX ACCEL/GMAX] Removing Visibility Tag
  159. How to open an FS 2002 model in Gmax?
  160. FSX Landing Lights, Nav Lights Switches...
  161. using FSDS, changing viewports
  162. can someone please help on how to do cockpit windows?!
  163. What is wrong with my slice plane tool? Gmax
  164. Pulsating light
  165. [FS2004] Animated Pilot
  166. [FSXA] Boolean Won't Cut ALL The Way Through?
  167. [FSXA] GMAX Gauge slots?
  168. [FSXA] switch_fuel_pump animation compile time
  169. OT from Mesh; Sound Configs; Tuning?
  170. [FSXA] Connecting Main Fuselage/Wings/Etc
  171. [FSXA] Gmax Part Summary
  172. [FSXA] Not To Hijack a Thread -- More Animated Pilot Questions
  173. Cutting passenger windows?
  174. An Error Has Occured and Application Needs to Close?
  175. Cloning parts causes entire plane to hide??
  176. Winglets; A New Way...
  177. Benefits of FSDS over Gmax?
  178. [FSXA] Windhsield Success, Finally! Thanks William! (Lionheart)
  179. [FSXA] Compiling the First Model in FSX
  180. Sound Configs; any specialists here?
  181. animating failure
  182. moddeling tools for msflight and future
  183. liniar vs euler and tcb animation rotation
  184. [FSXA] Compiler Hangs at 89%, But Still Produces MDL File?
  185. How do you all Cap a shape smoothly?
  186. Nurbs vs poly modelling
  187. Rhino 3D for FSX Modeling
  188. [FSXA] Material Assignments in Gmax
  189. Bjoern. Odd FSX Animation, Crazy!
  190. My new project
  191. animation of the pilot's head in FSDS
  192. New to aircraft modelling - images
  193. [FSXA] Animating Doors in Gmax
  194. Mirror animation problem - 3ds Max 9
  195. Gmax - Poly limit
  196. Repainting FSX aircraft in photoshop??
  197. Landing gear and .cfg file for new aircraft
  198. What is that program that converts Gmax to Max format?
  199. [FSX] Drivable Carrier
  200. [FSXA] Optimizer tool for Gmax...helps or hinders smoothness in result?
  201. [FSX] modeldef.xml
  202. [FS2004] Prop Animation Errors
  203. Texturing problem
  204. [FS2004] ACM and c_gear - animation killed
  205. How do you model your inner A-pillars?
  206. [FSX] FSX visibility and animation problem
  207. VC Ignition Switches...
  208. 3D rendering bug?
  209. [FSX] Converting to fsx
  210. Splines, Lines, and Automobiles...
  211. Steering switch policy
  212. How to make a spring in FSDS?
  213. Gmax; Fave or New Keyboard Shortcuts
  214. [FSX] xml problem fsx
  215. [FS2004] Help with landing lights
  216. [FSX] ADI Heading Steering Bar
  217. [FSXA] Any Good Free Polygon Optimization Tools?
  218. vc symmetry
  219. [FSX] VTOL engine animation
  220. smooth fuselages
  221. editable mesh vs editable poly
  222. [FSXA] SLGRAB.exe
  223. Gmax... Something terribly wrong!
  224. Airbus-style buttons
  225. [FSXA] VC Animation jerky?
  226. The seamless conversion
  227. [FS2004] Parts not showing properly in VC
  228. [FSXA] Boolean Won't Work -- No Matter How Many Times
  229. [FSX] P3D SDK 3DS Max Tools Updated, Max2011 support
  230. Aircraft making in Gmax.
  231. [FS2004] Aircraft model size
  232. [FSXA] Model Appears "Hollow" How Come? (See Screen Shots)
  233. object attitude in sim
  234. Keeping Gizmo Orientation/Alignment after Group Mirror?
  235. [FSX] FSX XML help
  236. Placing the VC Modell at a Merged Aircraft
  237. Prop Trash; Where are you?
  238. [FSXA] Engine Switch and Lock
  239. [FSXA] Okay, Booleans -- Way to Undo?
  240. Thanks Arno and team for Model Convertor X!
  241. A330-200/300
  242. VC problem
  243. Gmax - How do you make the wings??
  244. Using a model as an effect
  245. What the..?
  246. [FSXA] Unwanted default landing light ground splash
  247. [FSXA] Where does GMAX put the .x and .xanim files
  248. Gmax trouble
  249. Gmax - Paint Kit
  250. [FSX] Hello and Please help me out