Slopey
01 Jun 2008, 06:43
Hi All,
I have an add on program which positions an aircraft at a user selected airport/gate/runway - I've populated the initial database from the Flight Sim BGL files (for both FS2k4 and FSX).
My problem is that if a user modifies an airport or loads a "custom" one, or a terrain map, the initial gates/altitudes are now (usually) wrong.
Where can I look to update this information? Is it possible to get the details for just one airport? Or under FS2k4/FSX are add on scenery bgls stored in a particular location I can parse without having to rescan all the BGLs in FS subdirectories?
I don't really know anything about where addon scenery files are placed, so any help would be appriciated!
Cheers,
Slopey
I have an add on program which positions an aircraft at a user selected airport/gate/runway - I've populated the initial database from the Flight Sim BGL files (for both FS2k4 and FSX).
My problem is that if a user modifies an airport or loads a "custom" one, or a terrain map, the initial gates/altitudes are now (usually) wrong.
Where can I look to update this information? Is it possible to get the details for just one airport? Or under FS2k4/FSX are add on scenery bgls stored in a particular location I can parse without having to rescan all the BGLs in FS subdirectories?
I don't really know anything about where addon scenery files are placed, so any help would be appriciated!
Cheers,
Slopey