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Bambi_007
05 Jul 2008, 12:07
Hello,

I hope that I'm right here on this Place.

Is the Programmer of BglAnalyze9 here in this Forum?

Maybe he can help me by my Problem.

The Problem is this:
I decompile a bgl AP950150.bgl to an xml.
That works great.
When I will Compile it to a bgl than I become Error.
I searched in the xml code why.
The solution is, in the xml code i found "" by
<Com type=""
frequency="123.650"
name="AFIS"/>
when I put ASOS between the "" than will the xml compiled to a bgl File.

I think that the Program BglAnalyze9.exe will not write the ASOS in the xml File, when it decompile
the bgl.

Maybe we can have a new BglAnalyze9.exe?

Thanks between for the good helpfull Program.

scruffyduck
05 Jul 2008, 12:28
Winfried Orthmann is the author of this program but he is not very often here.

As an alternative you could try BglXml 1.8 This is another decompiler for FS9 bgl files. It can be found on this page:

http://simviation.com/fsdesign_scenery8.htm

about half way down and may work in this case.

Bambi_007
05 Jul 2008, 13:18
Thanks Jon,

Winfried is maybe the Member *osman*?

I have try the bglxml 1.8
but with this Program there is another Parsing Problem:


ERROR: 4137, 35, The attribute 'DrawDetail' on this element is not defined in the DTD/Schema.
ERROR C2030:XML Parse Error (line, column, error)

Of this Error are many to see in the DOS-Window.:eek:

Than I will better stay with the BglAnalyze9. They come only 5 Errors.:D

scruffyduck
05 Jul 2008, 13:28
Thanks Jon,

but with this Program there is another Parsing Problem:


ERROR: 4137, 35, The attribute 'DrawDetail' on this element is not defined in the DTD/Schema.
ERROR C2030:XML Parse Error (line, column, error)

Of this Error are many to see in the DOS-Window.:eek:

Than I will better stay with the BglAnalyze9. They come only 5 Errors.:D

The format of a BGL file is copyright to Microsoft. Thus any decompiler is written based on the the designer trying to understand that format from the binary code. It is well know than all decompilers will have mistakes and usually in FS9 users have to use both to get a workable XML file.

For FSX Bgl2Xml is quite good and can also read FS9 files but it generates XML to suit the FSX BGLComp compiler so it would not be of great help. It is also important to know that the schema file (BGLComp.xsd) from the early days of FS9 was faulty itself. If the version that you are using is dated before September 2004 then it may indeed be causing problems that have nothing to do with the XML.

Bambi_007
05 Jul 2008, 14:19
Thanks again Jon,

than I will stay with BglAnalyzer9 (I work for FS9).
It is easy to work with this, when the User know the Solutions if comes up Error-Messages.

Have a nice Weekend.