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gary20
20 Jan 2009, 21:00
Hi Arno

The new reader for BGLComp bgl files sounds awesome, but I've tried it on both FS9 and FSX .bgl's compiled with BGLComp and it reports as follows:
"No objects found in file".
Wondering if I'm missing an import step

Best

Gary

ModelConverterX
* Added reader for BGLComp BGL files, will read any MDL object stored in it

arno
21 Jan 2009, 14:03
Hi Gary,

Maybe I should change the name it bit, could be that is what confused you.

The BGLXReader will try to read any MDL file it finds in a BGLComp generated BGL file. So that means library BGL files or a file with both objects and placement inside.

I should note that at the moment only FSX BGLComp files are supported, as reading FS2004 MDL files is not yet working. If you get the message that no objects were found that means no MDL is present in the file you tried to read. Maybe it only contains placement code or airport data.

gary20
21 Jan 2009, 23:06
Thanks Arno

I did misunderstand the concept

arno
22 Jan 2009, 11:56
OK, maybe I will change the name a bit to make it more clear. Or at least the manual will have to explain it :).