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View Full Version : OpenFlight: inverted polygons


Jeffrey Stähli
03 Feb 2009, 14:54
Hey Arno!

I did some initial test to convert fsx mdl files to the openflight format.
Exporting works fine, but when I look at the flt file in the osgviewer (openscenegraph-viewer), the polygon seems to be flipped. Also, the building in my case is mirrored/flipped. Coordinate system problem?

I have attached an image: 1. View in MdlConverterX, 2. In osgviewer. Everything is "flipped"

arno
03 Feb 2009, 15:20
Hi,

Yes, that was a bug in version 0.55, it has been fixed in the latest beta already. I am working hard to release that version soon, but if you want to try I can add you to the beta testers group.

Jeffrey Stähli
03 Feb 2009, 15:27
Ah, good thing you sorted it out :-)

I'd be glad to be in the beta group.

Regards,
Jeff

arno
03 Feb 2009, 15:55
It was just I made changes to load MDL files with animations correctly, but "forgot" to change the exporters to work well with these changes. With the SCASM importer it did not give trouble, but with other imports it did.

I would be happy to see the OpenFlight features tested more.