Dutch
05 Mar 2009, 10:58
After a year or so of programming and debugging, it's about time to start taking the wrappers off this thing. I hope I'll be able to start Beta with a limited set of volunteers in a couple of weeks now (if you are interested, mail me at ceo1944@yahoo.com).
FSCaptain is a new approach to simulating a professional career in Flight Simulator in a realistic way. You work for an airline, you don't own or manage it. Flights are assigned to you, and can be passenger or cargo, scheduled or charter, or ferries. You build your career based on flight time and scores. Unique (as far as I know in the FS world) FSCaptain provides a dispatcher and a flight operations office to manage your flight in a professional way (and, sometimes, pressure you to meet your schedule!). A copilot, flight attendants, mechanical failures, bird strikes and the like are included, all authentically simulated. The goal is greater realism.
Communications with Dispatch is through the Flight Communicator device (the FCOM), which is like a somewhat more user-friendly wrapper around the traditional ACARS.
FSCaptain works for FS9 or FSX, using any aircraft. Six airlines to choose from are provided, and you can create your own with custom schedules and policies.
Here are a few screenshots of the FCOM device in action, just 8 of the 55+ page formats in this very sophisticated system:
http://farm4.static.flickr.com/3538/3330261587_f0f9543412.jpg?v=0
http://farm4.static.flickr.com/3343/3330261853_fc0a8b6713.jpg?v=0
http://farm4.static.flickr.com/3358/3330262087_457d00c064.jpg?v=0
http://farm4.static.flickr.com/3369/3330262611_b70e3876cb.jpg?v=0
http://farm4.static.flickr.com/3376/3331099016_0781a5f4a8.jpg?v=0
http://farm4.static.flickr.com/3663/3331099514_0743924a84.jpg?v=0
http://farm4.static.flickr.com/3657/3331099840_e8aab047a3.jpg?v=0
http://farm4.static.flickr.com/3576/3331100104_d298635384.jpg?v=0
Thanks for listening, more to come later.
Dutch
FSCaptain is a new approach to simulating a professional career in Flight Simulator in a realistic way. You work for an airline, you don't own or manage it. Flights are assigned to you, and can be passenger or cargo, scheduled or charter, or ferries. You build your career based on flight time and scores. Unique (as far as I know in the FS world) FSCaptain provides a dispatcher and a flight operations office to manage your flight in a professional way (and, sometimes, pressure you to meet your schedule!). A copilot, flight attendants, mechanical failures, bird strikes and the like are included, all authentically simulated. The goal is greater realism.
Communications with Dispatch is through the Flight Communicator device (the FCOM), which is like a somewhat more user-friendly wrapper around the traditional ACARS.
FSCaptain works for FS9 or FSX, using any aircraft. Six airlines to choose from are provided, and you can create your own with custom schedules and policies.
Here are a few screenshots of the FCOM device in action, just 8 of the 55+ page formats in this very sophisticated system:
http://farm4.static.flickr.com/3538/3330261587_f0f9543412.jpg?v=0
http://farm4.static.flickr.com/3343/3330261853_fc0a8b6713.jpg?v=0
http://farm4.static.flickr.com/3358/3330262087_457d00c064.jpg?v=0
http://farm4.static.flickr.com/3369/3330262611_b70e3876cb.jpg?v=0
http://farm4.static.flickr.com/3376/3331099016_0781a5f4a8.jpg?v=0
http://farm4.static.flickr.com/3663/3331099514_0743924a84.jpg?v=0
http://farm4.static.flickr.com/3657/3331099840_e8aab047a3.jpg?v=0
http://farm4.static.flickr.com/3576/3331100104_d298635384.jpg?v=0
Thanks for listening, more to come later.
Dutch