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fra242
14 Feb 2010, 21:39
Hello,

Excuse me for my english language, im french ;-)

My probleme is :

i have a model with .png textures for the transparency

I go to the mass texture editor, i rename my textures and the .jpg i rename in .bmp

i put dds for all the textures

But for the two textures in png (for the transparency), i rename .bmp to?
and i convert in DDS to?

Because when i do that, in fsx, the transparency dont work and there is black color in place of transparency...

Thank you for your help ;-)

arno
01 Mar 2010, 09:32
Hi,

I think you should be able to convert the PNG files to DDS as well. Although I must say that I have not tested yet if the alpha channel is converted correctly as well.