arno
06 Mar 2010, 16:25
Hi all,
Just to let you know that the development release of today (available in a few hours), has a new function. The drawcall minimizer. You can access this function with the button in the toolbar (next to the mass texture editor).
After you press the start button the functionality will try to remove duplicate textures (same texture, different name, this happens in KMZ files now and then) and also it will try to put as many textures into one big sheet. This should help improve your performance.
During adding this functionality I had to make some changes to how the textures are processed. This should make it a bit quicker, but it could be that I have broken something by accident in this development release. If you find issues, please let me know.
Enjoy this new function,
Just to let you know that the development release of today (available in a few hours), has a new function. The drawcall minimizer. You can access this function with the button in the toolbar (next to the mass texture editor).
After you press the start button the functionality will try to remove duplicate textures (same texture, different name, this happens in KMZ files now and then) and also it will try to put as many textures into one big sheet. This should help improve your performance.
During adding this functionality I had to make some changes to how the textures are processed. This should make it a bit quicker, but it could be that I have broken something by accident in this development release. If you find issues, please let me know.
Enjoy this new function,