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View Full Version : LSZH Zurich Scenery...FREEWARE!


Jeffrey Stähli
22 Apr 2006, 19:00
Hi folks,

Remo, Marc and I are currently working on a freeware LSZH scenery.
It's coming up nicely and we expect to release a "beta" somewhen around June...
My part is the ground scenery, and I'm almost done with it.
Here a quick preview:
Final Rwy14 at dusk
http://people.ee.ethz.ch/~staehlij/LSZH_GND/LSZH_grass11.JPG

For more pics check out the support forum (in german though, but just click around :) )
http://www.airswitzerland-va.ch/forum/index.php?showforum=37

Regards,
Jeff

SQ347
23 Apr 2006, 03:14
It's Looking Great :)
I am lookign forward to test your scenery :cool:

Georg Aubele
23 Apr 2006, 06:31
Waiting desperately for it ... *lechz!* :D

Shagster22
23 Apr 2006, 12:09
looks suberb! checked out your site, very very nice work there ;) !
I saw the landing lights, and was wondering what you guys did to get those. I'm using scenery lights, but they get very big and arent clearly defined from a far distance. Did you guys use SceneGenX or so? Regards,

Jeffrey Stähli
23 Apr 2006, 12:44
Thanks guys!

@Frederik: What landing lights do you mean?
Well, basically I made the whole ground in gmax using different layers (addcat-method). Runway lights are placed with good old fs2002 runway code (SCASM). Lights such as Twy lights are scenery lights (BGLC). Those green ones for the centerlines are just bitmaps with a lightmap...I didn't like the appearance of scenery lights for the centerline lighting, you know, big green balls all over the place...with bitmaps, they fade out kinda naturally.

Cheers,
Jeff

ras78
25 Apr 2006, 08:41
Looks very good and pretty real! Did you used VTP Polygons & Groundpolys?

nickw
26 Apr 2006, 15:44
Nice work! :)