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View Full Version : Exclusion Builder for FSX


Paavo
10 Mar 2007, 13:03
This is a new version of Exclusion Builder. The first version in 2003 became surprisingly popular so I decided to rewrite it to support FSX. There should not be a bug left and if you find something strange, please report it. This is not an official release so there's no documentation coming with it at the moment.

Here's a screenshot:

http://img106.imageshack.us/img106/2231/excb3jb4.png

And here's the download link:
http://lennundus.orgkaos.org/failid/workinprogress/EB-FSX.zip

HolgerSandmann
10 Mar 2007, 13:59
Hi Paavo,

indeed, your FS9 version of Exclusion Builder got lots of use here ;-)

Thank you very much for updating it to FSX - highly appreciated!

Cheers, Holger

solid
06 Jun 2007, 12:56
Hi Paavo

Thanks for the FSX version....I use the FS9 version constantly with excellent results..........Good Show!!!!!;)

Joe W
07 Jun 2007, 06:43
I used the FS9 version for FSX and it worked fine. I just the upgrade for FSX..
Thanks for the tools.
Joe w.

flotocki
16 Jun 2008, 13:05
I cannot get it to work. I type in a name and it quits. I have no help file and no tutorials. In other works...I'm flying blind. Please help. Frank!

scruffyduck
16 Jun 2008, 13:31
Is there any error message or does the program just close without any warning?

flotocki
16 Jun 2008, 15:05
I figured out how to get it started and I'm at a loss as to how to enter the coordinances. It tells me the North should be higher than the south and east should be higher than the west. I am useing N43.10.783566 W79.57.482208 coorinance as an example. Frank!

scruffyduck
16 Jun 2008, 15:43
I figured out how to get it started and I'm at a loss as to how to enter the coordinances. It tells me the North should be higher than the south and east should be higher than the west. I am useing N43.10.783566 W79.57.482208 coorinance as an example. Frank!

What this means is that when making an exclusion rectangle you should be facing due North. There are two points - Top Left and Bottom Right. Left in this sense means West Top means North. By convention in decimal form North latitudes are positve and south are negative; East longitudes and positive and West Negative.

flotocki
16 Jun 2008, 19:09
Here is the coordenance for tne NW corner.
N43.11.065775 W079.57.671532.0


Here is the coordenance for th SE corner:
N43.09.413664 W078.54.617834.0

Exclution Builder has for boxes: N-E-S-W Where would these coordenances go?

scruffyduck
16 Jun 2008, 22:19
N N43.11.065775
W W079.57.671532.0
S N43.09.413664
E W078.54.617834.0

flotocki
17 Jun 2008, 08:48
Exactly how I inserted the coordinances.

Invaled coordinates for exclusion area:
-north latitude must be larger than south latitude
-east longitude must be larger than west longitude.

I thing maybe I've got my set-up wrong. Frank!

scruffyduck
17 Jun 2008, 09:33
Some people do seem to find it difficult to use - are you getting an error message or just no bgl file?

flotocki
17 Jun 2008, 12:42
Just getting the error message above.

flotocki
17 Jun 2008, 12:46
Is there anything else I should have running besides Exclusion Builder? Maybe FSX, ADE, or Google?

scruffyduck
17 Jun 2008, 12:55
No that should be enough. Sorry I am not being that much help now. I will try and get a moment to do it myself and see what happens here

arno
18 Jun 2008, 16:03
I think the tool does not like that you enter the number with two dots. Try it in complete decimal form or else in the common HH:MM:DD.dddd notation.

flotocki
18 Jun 2008, 16:09
Yes I've tried it with just one dot and without the 0. I'm just setting up FSX KDL and see if I can use it. Frank!

flotocki
19 Jun 2008, 07:26
I just noticed, I am setting up for FSX KML.

ollyau
23 Aug 2008, 17:58
Hi everyone,

I am trying to exclude autogen in a certain area (don't want autogen over my MegaScenery X), so I searched and found this tool. So far it seems great, but I can't seem to figure what excludes the autogen. I've tried 'Generic buildings' and 'Library objects' but neither of them removed the autogen. When I setting the app to exclude 'All objects', it removed the autogen. The other options don't really make sense to exlude autogen...

Can someone tell me what exclusion type I should use to exclude autogen?

Thanks

-Orion

scruffyduck
24 Aug 2008, 01:47
Hi everyone,

I am trying to exclude autogen in a certain area (don't want autogen over my MegaScenery X), so I searched and found this tool. So far it seems great, but I can't seem to figure what excludes the autogen. I've tried 'Generic buildings' and 'Library objects' but neither of them removed the autogen. When I setting the app to exclude 'All objects', it removed the autogen. The other options don't really make sense to exlude autogen...

Can someone tell me what exclusion type I should use to exclude autogen?

Thanks

-Orion

That is because it cannot exclude autogen. For that you need to use a tool that will create terrain exclusions. FSX KML or SBuilderX can do that. Also if you are working with an airport and using ADE you can create these exclusions

ollyau
24 Aug 2008, 03:06
That is because it cannot exclude autogen. For that you need to use a tool that will create terrain exclusions. FSX KML or SBuilderX can do that. Also if you are working with an airport and using ADE you can create these exclusions

Cool, thanks ;). I'll look into that :).

-Orion

centure7
19 Oct 2008, 06:44
I'm trying to exclude a NYC skyscraper, the new World Trade Center building, located at
N 40deg 42.81' W 74deg 0.73'

I'm apparently failing to put in the right options or coordinates.

If anyone could suggest the correct settings and/or coordinates for this in exclusion builder I'd be eternally grateful! (As I've tried for some time now without success.)

scruffyduck
19 Oct 2008, 07:06
It will be a library object. Is it coming from the stock sim or from an addon?

centure7
20 Oct 2008, 01:44
It will be a library object. Is it coming from the stock sim or from an addon?

Thanks for the reply. Its the stock sim. I just tried again and still it does not seem to work.

I tried:
North 0.71411193832
South 40.71249569405
East -74.01129434823
West -74.01368970791

These points are far beyond the borders of the building. I must be doing something wrong, but can't figure it out.

scruffyduck
20 Oct 2008, 01:52
What exclusion flags are you setting?

Where are you putting the bgl file?

rhumbaflappy
20 Oct 2008, 05:32
It's a generic building, I believe. Be sure to exit the sim, delete the old BGL, then rerun the program.... you may be trying to build your new BGL while the BGL is active in the sim. In that case it cannot make a replacement BGL, as it is in use.

The program also puts the exclude BGL into the ADDON Scenery\scenery folder by default... you may be building replacements in the wrong folder location.

Dick

meshman
20 Oct 2008, 18:51
withdrawn.

centure7
20 Oct 2008, 20:06
What exclusion flags are you setting?

Where are you putting the bgl file?

I'm using the "Library Objects" exclusion flag.
I'm putting the BGL file in the Addon Scenery/Addon folder

I use the same folder to place the replacement building, which shows up perfectly, but sadly right with the old one.

It's a generic building, I believe. Be sure to exit the sim, delete the old BGL, then rerun the program.... you may be trying to build your new BGL while the BGL is active in the sim. In that case it cannot make a replacement BGL, as it is in use.

The program also puts the exclude BGL into the ADDON Scenery\scenery folder by default... you may be building replacements in the wrong folder location.

Dick

Thanks for pointing that out, but I definitely reset the Sim after creating the file(s). I also did put the exclusion into the addon scenery/scenery folder.

centure7
20 Oct 2008, 20:09
I'm hoping that's a typo in bold, otherwise it's not going to work.

Oops, that was a typo! That zero should should be a 40:
North 40.71411193832
South 40.71249569405
East -74.01129434823
West -74.01368970791

scruffyduck
21 Oct 2008, 01:13
OK but if this is a generic building as suggested then you need the excludeGenericBuildings flag set

centure7
21 Oct 2008, 06:36
OK but if this is a generic building as suggested then you need the excludeGenericBuildings flag set

Its gone! Woohoo! I just figured it couldn't be a generic building since it has a somewhat unique shape, but maybe they used the wrong shape for it.

Thanks guys, without you I don't know what I'd do! Probably go crazy.

scruffyduck
21 Oct 2008, 06:43
Its gone! Woohoo! I just figured it couldn't be a generic building since it has a somewhat unique shape, but maybe they should used the wrong shape for it.

Thanks guys, without you I don't know what I'd do! Probably go crazy.

No worries. I would always use both flags with an unknown building