View Full Version : animation names for AI-tyres?
25 Mar 2007, 18:30
I'm designing a small AI car. But I can't figure what sort of animation I need that the tyres rotate when the AI moves.
Can't I use a predefined animation like "r_tyre_blurred_key"? :confused:
27 Mar 2007, 00:26
Assuming your question is for FSX, I have found that using the name "tire_anim" works just fine. Call your tire whatever you want, but when you go to FSTools, tag the animation to tire_anim. Doesn't need still or blurred. Covers the whole gambit which sure saves on polys. There are two "tire_anim" listed - I have always selected the first one.
27 Mar 2007, 04:43
Thanks, Mike. I'll give it a try.
vBulletin® v3.8.3, Copyright ©2000-2013, Jelsoft Enterprises Ltd.