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fredneck
27 Mar 2007, 12:10
I was trying to compile mesh in sbuilder and got this error.

Run-time error 53, file not found.

Any ideas what may cause this?

I was using 3 arc second mesh tiles, and had only selected one tile and hit BGL compile.

Thanks

José
27 Mar 2007, 13:07
Hi, I'm not sure, but it seems you have to select at least four tiles.

Please, try.

Regards,

José

fredneck
27 Mar 2007, 22:18
Ok, that made sense. I tried it and compiled 4 tiles...the 4 tiles created 4 different mesh bgl files...i loaded them and SUCCESS! I later found which of the four I actually needed for my scenery, renamed it and put it in my scenery folder....works great!

Thanks!

Luis_Sá
28 Mar 2007, 19:44
Hi, I'm not sure, but it seems you have to select at least four tiles.

José

Hi José,

Is that so? I am confused! Our friend says that it works as you suggest! :confused:

Kind Regards, Luis

José
28 Mar 2007, 22:17
Hi, Luis

It works that way for landclass/waterclas: you have to select four or more tiles.

As I said, I was not sure. He tried and works.

But I'm not sure if mesh compilations can be done with only one tile.

regards,

José