dahlemann
29 Jun 2007, 09:30
Hi all,
i have a problem when i check the field "Lightmap (add "_L" to filename)" in the Texture Definition window of FSDSv3 the Lightmap will work fine but the texture of my aircraft also gets reflective and all the other textures i use too.
I need to have a no reflictive texture because i want to work with the alpha channel to get transparency.
What is wrong there?
In makeMDL i only have checked HasLightmap and other fields nothing to do with the textures.
Thanks
Jannik
i have a problem when i check the field "Lightmap (add "_L" to filename)" in the Texture Definition window of FSDSv3 the Lightmap will work fine but the texture of my aircraft also gets reflective and all the other textures i use too.
I need to have a no reflictive texture because i want to work with the alpha channel to get transparency.
What is wrong there?
In makeMDL i only have checked HasLightmap and other fields nothing to do with the textures.
Thanks
Jannik