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Theoddkiwi
20 Aug 2007, 23:50
Hi there, i have converted a few of my FS2004 GMAX models to FSX
Created a Sbuilder Library using Library Creator and could compile the Lib bgl.
Then in SbuilderX after placing the objects i try to compile i get the following error

Error in line 4
-> LibraryObject( -37.67261986 144.84324522 0.000 1 0
-> in expression .. {C52595B 8-4F58-3 27 ..
Error in line 7
-> LibraryObject( -37.67231944 144.84281146 0.000 1 0
-> in expression .. {B76A24E B-4BC1-5 09 ..
Error in line 10
-> LibraryObject( -37.67238382 144.84239805 0.000 1 0
-> in expression .. {FB8A0CE C-439F-2 9C ..
Error in line 13
-> LibraryObject( -37.67258767 144.84183550 0.000 1 0
-> in expression .. {B7D55CC 7-45AF-7 10 ..
Error in line 16

This is what my Object Library .txt file looks like

[FSX_xLib]
{C52595B8-4F58-3275-459D-6C9E580AC93A} 2 34 14 1 Jetway
{B76A24EB-4BC1-509A-A00D-5F818D84AB4C} 2 4 87 1 LighttowerX
{FB8A0CEC-439F-29C5-C645-13BBE7887FDC} 2 1 2 1 WigwagFSX
{B7D55CC7-45AF-710F-91E2-33B2FBB23A6A} 2 4 87 1 Lighttower6X


Hope someone can see an obvious error as i cannot.

Thanks

Marty

arno
21 Aug 2007, 15:08
HI Marty,

I don't think SBuilderX likes the new FsX GUID format. Did you get the SBuilder TXT file with those GUIDs from Library Creator XML? I did not think I programmed it like that :).

Theoddkiwi
21 Aug 2007, 17:11
Aaha! There i go fiddling too much! I confess i changed the format thinking the curly brackets and dashes were required. Little did in know that your awesome tool had hd it all covered.

Isnt it funny that the FSX library .txt fomat can use the full FSX format yet here we need to stick with the FS9 format. :yikes:

Oh well Thanks Arno for your promt response, it now works.


Cheers
Marty