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24 Jan 2005, 18:37
I am new to scenery design in FS2004. I downloaded the ObPlacer xml utility because I like being able to slew around for lat/long data etc. I have tried to place objects but cannot compile them, am I missing some files? I can access FS thru FSConnect but when it comes time to compile, it will not work...Help
BGLComp is used to compile, but this is included in the download already. When you press the compile button do you get an error or what kind of message shows?
25 Jan 2005, 06:05
I am at work but will attempt to do it again tonight when I get home. I am assuming the MDL info, etc comes from the FS2004 directory? or do I need to load a library? I can select objects from the tree menu but it gives me an error. I will cut/paste the error message to you this evening.
Thanks in advance for your help.
If you are using the objects listed in the tree of the default MS objects then you don't have to load anything special. These objects are contained in the BGL files that come default with FS.
If you want to load custom MDL objects or user libraries you need to add them to ObPlacer first, as described in the manual.
If you show me the error message I am sure we will be able to figure out what is going wrong :).
25 Jan 2005, 14:47
Arno, here is the error message:
INTERNAL COMPILER ERROR C1003:Failed to create MSXML object! (0x8007045A)
Parsing document: compile.xml
ERROR C2470: Unrecoverable error parsing XML!
ERROR C2006: Parse Failed (0x80004005)
ERROR C2003: Failed to process file: compile.xml
I installed all the files in the same directory (c:\ObsPlacerxml)
Thanks in advance, bill
I think you don't have MSXML installed. This is needed by BGLComp to compile. You can download it from MicroSoft.
25 Jan 2005, 15:50
Thanks, I'll download it and let you know if it works
25 Jan 2005, 16:04
I downloaded MSXML 4.0 and installed it, same error message. Do I need to place the files in the same directory?
I installed the MSXML.MSI here and that solved my trouble. Not sure if 4.0 is the same. Try installing this one:
25 Jan 2005, 16:53
OK, I'll try it
25 Jan 2005, 17:00
I must be doing something wrong...same errors
Let me run thru step by step and you can tell me if I am doing something wrong.
I open FS2004 and are in slew mode, FSconnect is also loaded
I open the program ObPlacerxml and then go back to FS and slew to where I want the object. I go back to the ObPlacer program and hit the "read from FS" key, lat/long data shows up, I then scroll thru the object tree on the left and choose the object I want to place at that particular location, then hit "place object" and the GUID information shows up. Now I hit compile xml and it errors out, obviously I am missing a step or something.
I appreciate your patience
Sorry, forgot to reply to this thread. Are you still having trouble?
What you describe all sounds correct. Can you use BGLComp outside of ObPlacer without trouble? For example when you try to compile an XML file made by GMax.
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