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staskenig
10 Oct 2007, 17:33
Hello dear friends!
I need your help. I make a photoscenery for my port for fs2004. I use sbuilder. When i compile with VTP layer and "usual" textures, then i se my photoscenery. BUT with low quality. I want to create a hires terrain. I set up "hires. Photo (bgl & bitmap). Compliled. Nothing=((( I have been searched in this forum answer on this question and found that need to create a LWM flatten poligon. I made this poly and set a my port's altitude. Compile. Work!! BUT. My afcad and light (papi etc) are disaper!! why??

Luis_Sá
11 Oct 2007, 13:28
Hello,

I think that the only thing that you can do is to "open holes" in your photo image so that the "AFCAD" items show through. To cut an hole use a transparency mask.

Please search my forum at ptsim dot com for more information about this.

Lind Regards,

Luis

staskenig
11 Oct 2007, 17:12
Hello,

I think that the only thing that you can do is to "open holes" in your photo image so that the "AFCAD" items show through. To cut an hole use a transparency mask.

Please search my forum at ptsim dot com for more information about this.

Lind Regards,

Luis

Oh, thanx Luis! I thought that nobody can help me=)) I have been thinking abt "open holes", but its not good. May be u know, how the "flytampa" make their photoscenery? There are no open holes in their scenery

arno
14 Oct 2007, 09:07
Hi,

With the flytampa scenery you will not be seeing the AFCAD file :). It is completely hidden by the scenery that they made, which contains all the detail.

staskenig
16 Oct 2007, 09:59
Hi,

With the flytampa scenery you will not be seeing the AFCAD file :). It is completely hidden by the scenery that they made, which contains all the detail.

Hi Arno!
I see:(