Yoshi
11 Oct 2007, 05:11
Hi,
as mentioned in another thread I'm planning a homecockpit (Citation 750). Since I decided to use FSX as my software environment the next question is about the hardware interface. There are many possibilities out there, a few months ago I started testing with IOCards and FS9. Worked really nice, but I'm not sure if it really fits my requirements.
The Citation by Wilco/Feelthere seems to have some extra developed functions (the two battery circuits for example). They seem to be not addressable via FSUIPC or any keyboard shortcut.
Here comes SimConnect into play. I didn't recieve an answer from Wilco support yet, so I don't know yet if there is a possibility to interface these functions via API. If it is - great. But this fires up even more confusion...
From what I've read yet I can do pretty much everything in SimConnect (using C#). But can I still use IOCards? Or would I have to build everything on my own? I'm not sure about this thing, perhaps it's even "cleaner" to code everything, from interfacing FSX via SimConnect to the Hardware switches on my own.
Perhaps all those thoughts are totally silly and stupid, but every help and explanation or links to do some RTFM are appreciated!
Thanks in advance, cheers
Yoshi
as mentioned in another thread I'm planning a homecockpit (Citation 750). Since I decided to use FSX as my software environment the next question is about the hardware interface. There are many possibilities out there, a few months ago I started testing with IOCards and FS9. Worked really nice, but I'm not sure if it really fits my requirements.
The Citation by Wilco/Feelthere seems to have some extra developed functions (the two battery circuits for example). They seem to be not addressable via FSUIPC or any keyboard shortcut.
Here comes SimConnect into play. I didn't recieve an answer from Wilco support yet, so I don't know yet if there is a possibility to interface these functions via API. If it is - great. But this fires up even more confusion...
From what I've read yet I can do pretty much everything in SimConnect (using C#). But can I still use IOCards? Or would I have to build everything on my own? I'm not sure about this thing, perhaps it's even "cleaner" to code everything, from interfacing FSX via SimConnect to the Hardware switches on my own.
Perhaps all those thoughts are totally silly and stupid, but every help and explanation or links to do some RTFM are appreciated!
Thanks in advance, cheers
Yoshi