quantumleap
11 Dec 2007, 12:12
I expect the answer is no based on no reference to it in the SimConnect SDK but does anyone know of a way to set the scale of a default library object placed via a call to Simconnect_AICreateSimulatedObject?
For example I can place an object such as a crate, but the generic library object for it may be too big/small for the purpose so I want to change its size. As it is a library object I do not have the source to the model to change its size that way. I know I can do the same via creating XML placement code for it and then compiling with BGLCOMP, but that is not a real-time operation and I need to shutdown and restart FSX to see it.
Any suggestions would be appreciated.
Jeff
For example I can place an object such as a crate, but the generic library object for it may be too big/small for the purpose so I want to change its size. As it is a library object I do not have the source to the model to change its size that way. I know I can do the same via creating XML placement code for it and then compiling with BGLCOMP, but that is not a real-time operation and I need to shutdown and restart FSX to see it.
Any suggestions would be appreciated.
Jeff