EddiePa
20 Dec 2007, 00:40
Hello,
I have some ground polygons compiled with SCASM that use to work very well on FSX, now with SP2, they are still visible but they loose their transparency, I think that the lack of an "Material/ambient" feature on the SCASM code makes to ignore the transparency in the FSX SP2 graphics engine, will be a way to use the ModelConverterX tool to convert my SCA files to an object format? I Know that a plain polygon will have a diferent format than an object but there is a chance, Arno?
Thank you,
Eddie,
I have some ground polygons compiled with SCASM that use to work very well on FSX, now with SP2, they are still visible but they loose their transparency, I think that the lack of an "Material/ambient" feature on the SCASM code makes to ignore the transparency in the FSX SP2 graphics engine, will be a way to use the ModelConverterX tool to convert my SCA files to an object format? I Know that a plain polygon will have a diferent format than an object but there is a chance, Arno?
Thank you,
Eddie,