Gypsy Baron
25 Jan 2008, 02:12
I'm not sure if this is the appropriate place to seek help
on this perplexing issue but since I'm using ADE to "reactivate"
this former military airport I thought I'd at least
start here.
I've taken the stock LHTL ( Tokol ) airport that is
located just south of Budapest Ferihegy and created
a model which fits the Google Earth images with hardened
shelters, lakes or ponds, and several other features.
I've added lots of parking and also used Whisplacer
to put down some additional scenery elements.
I've used SBuilderX to create various polys to add
LC elements for the various trees\forests within
my extended airport boundry.
All looks good and I've added some military AI into
some of my existing flightplans.
The problem is that even though the AI that I have
added is listed in the Traffic Toolbox Explorer and
I can hear the sounds and see the nav lights on departing
traffic as well as the ATC interaction, the aircraft
and helos are invisable at THAT airport.
If I look at any that are enroute, they are fine.
The very same aircraft I am using are visable at
another airport I modified back in FS9 and inported into FSX.
It is Sliac (LZSL) in the Slovak Republic.
I have some Migs and IL's flying between Sliac
and Tokol and on the Sliac end or enroute they are
quite visable but at Tokol they are not.
Is there anything in the airport record that might
contribute to this problem or perhaps some scenery
element? I am using some custom, SCASM generated
shelter files but I also use them at Sliac where
all is well. And Tokol is basically a FSX stock
airport modified with FSX tools.
I seem to recall a while back reading in one of the
forums about some invisability problem related to
scenery but I do not remember any of the particulars.
perhaps someone here could point me in the right
direction to fix this problem.
Paul
on this perplexing issue but since I'm using ADE to "reactivate"
this former military airport I thought I'd at least
start here.
I've taken the stock LHTL ( Tokol ) airport that is
located just south of Budapest Ferihegy and created
a model which fits the Google Earth images with hardened
shelters, lakes or ponds, and several other features.
I've added lots of parking and also used Whisplacer
to put down some additional scenery elements.
I've used SBuilderX to create various polys to add
LC elements for the various trees\forests within
my extended airport boundry.
All looks good and I've added some military AI into
some of my existing flightplans.
The problem is that even though the AI that I have
added is listed in the Traffic Toolbox Explorer and
I can hear the sounds and see the nav lights on departing
traffic as well as the ATC interaction, the aircraft
and helos are invisable at THAT airport.
If I look at any that are enroute, they are fine.
The very same aircraft I am using are visable at
another airport I modified back in FS9 and inported into FSX.
It is Sliac (LZSL) in the Slovak Republic.
I have some Migs and IL's flying between Sliac
and Tokol and on the Sliac end or enroute they are
quite visable but at Tokol they are not.
Is there anything in the airport record that might
contribute to this problem or perhaps some scenery
element? I am using some custom, SCASM generated
shelter files but I also use them at Sliac where
all is well. And Tokol is basically a FSX stock
airport modified with FSX tools.
I seem to recall a while back reading in one of the
forums about some invisability problem related to
scenery but I do not remember any of the particulars.
perhaps someone here could point me in the right
direction to fix this problem.
Paul