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		<title>FSDeveloper Community</title>
		<link>http://www.fsdeveloper.com/forum</link>
		<description>Flight Simulator addon developers community, tips and tricks for scenery, aircraft, mission or simconnect designers</description>
		<language>en</language>
		<lastBuildDate>Wed, 20 Aug 2008 10:28:04 GMT</lastBuildDate>
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			<title>FSDeveloper Community</title>
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		<item>
			<title>Links to Useful GMAX Video Tutorials</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11245&amp;goto=newpost</link>
			<pubDate>Wed, 20 Aug 2008 01:24:33 GMT</pubDate>
			<description><![CDATA[I thought it would be a good idea to start a thread of useful GMAX video tutorials.

Here's a few to start the ball rolling,

_Applying a Multi-SubObject Material_ (http://video.google.com/videoplay?docid=315687074718655319)

_Ground Polygon Lofting Technique_...]]></description>
			<content:encoded><![CDATA[<div>I thought it would be a good idea to start a thread of useful GMAX video tutorials.<br />
<br />
Here's a few to start the ball rolling,<br />
<br />
<a href="http://video.google.com/videoplay?docid=315687074718655319" target="_blank"><font color="Blue"><u>Applying a Multi-SubObject Material</u></font></a><br />
<br />
<a href="http://www.youtube.com/watch?v=br4TCa9uAE0" target="_blank"><font color="Blue"><u>Ground Polygon Lofting Technique</u></font></a><br />
<br />
<a href="http://www.youtube.com/watch?v=RjgKjcdEQAs" target="_blank"><font color="Blue"><u>Building An Airplane</u></font></a><br />
<br />
<a href="http://video.google.com/videoplay?docid=1101024152400242683" target="_blank"><font color="Blue"><u>GMax - How to Fillet a Vertex</u></font></a><br />
<br />
If you come across any good tutorials, video or otherwise, please add them to thread.<br />
<br />
Thanks<br />
David</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=7">General chat</category>
			<dc:creator>PakMac</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11245</guid>
		</item>
		<item>
			<title>Model or texture refresh</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11244&amp;goto=newpost</link>
			<pubDate>Tue, 19 Aug 2008 19:30:58 GMT</pubDate>
			<description><![CDATA[Hi,

When I am working on a 3D model, I like to see the result rapidly all along the construction.

If FSX is open, I
1. desactivate the model's scenery in FSX,
2. generate a scenery (*.BGL) from FSDS,
3. reactivate the scenery in FSX.

Is there a more rapid way to see the result?]]></description>
			<content:encoded><![CDATA[<div>Hi,<br />
<br />
When I am working on a 3D model, I like to see the result rapidly all along the construction.<br />
<br />
If FSX is open, I<br />
1. desactivate the model's scenery in FSX,<br />
2. generate a scenery (*.BGL) from FSDS,<br />
3. reactivate the scenery in FSX.<br />
<br />
Is there a more rapid way to see the result?<br />
<br />
Thanks.</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=25">FSDS</category>
			<dc:creator>jpfil</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11244</guid>
		</item>
		<item>
			<title>Exact (precise) coordinates for placement?</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11243&amp;goto=newpost</link>
			<pubDate>Tue, 19 Aug 2008 19:26:07 GMT</pubDate>
			<description>Hello all

I have placed a house with a chimney, now I want to place the chimneysmoke effect of FSX right on top of the chimney.

Now the question is, how do I manage do get the very precise and exact coordinates of that chimney.

The house is placed N57 56.73/W153 0.38, but of couse the chimney is...</description>
			<content:encoded><![CDATA[<div>Hello all<br />
<br />
I have placed a house with a chimney, now I want to place the chimneysmoke effect of FSX right on top of the chimney.<br />
<br />
Now the question is, how do I manage do get the very precise and exact coordinates of that chimney.<br />
<br />
The house is placed N57 56.73/W153 0.38, but of couse the chimney is not really in that point so the smoke shows slightly at the side of the chimney. Looking on FSX coordinates is not enough, there must be a way to find out by looking from top down and placing the red cross ecxactly over the chimney, but coordinates do not change by making only very small steps in the two directions! It always shows the same. Should I use decimals, and if yes, how to display decimals in coordinates showing in FSX?<br />
<br />
Thanks a lot for a hint to that.<br />
<br />
Daniele</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=45">Effects</category>
			<dc:creator>fsvamp</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11243</guid>
		</item>
		<item>
			<title>Animation Speed</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11242&amp;goto=newpost</link>
			<pubDate>Tue, 19 Aug 2008 18:50:05 GMT</pubDate>
			<description>Hi All,

Hope somebody can assist me please.

I have created a animated van in GMAX with no problems, my only concern now is, in FS the van moves far to fast, how in GMAX can i change the speed of which it moves to a more realistic motion?

Thanks very much.</description>
			<content:encoded><![CDATA[<div>Hi All,<br />
<br />
Hope somebody can assist me please.<br />
<br />
I have created a animated van in GMAX with no problems, my only concern now is, in FS the van moves far to fast, how in GMAX can i change the speed of which it moves to a more realistic motion?<br />
<br />
Thanks very much.</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=27">GMax</category>
			<dc:creator>Southwest</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11242</guid>
		</item>
		<item>
			<title>How to set APU / generator, seatbelt and no-smoking signs</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11241&amp;goto=newpost</link>
			<pubDate>Tue, 19 Aug 2008 18:42:16 GMT</pubDate>
			<description><![CDATA[Hi folks,

I want to start my mission with engines off, but APU and APU generator running. And I want seatbelt and no-smoking signs on. But these switches seem to miss completely in the FLT file. Am I missing something or is this a limitat... errr feature ;) of FSX?

Robin <><]]></description>
			<content:encoded><![CDATA[<div>Hi folks,<br />
<br />
I want to start my mission with engines off, but APU and APU generator running. And I want seatbelt and no-smoking signs on. But these switches seem to miss completely in the FLT file. Am I missing something or is this a limitat... errr feature ;) of FSX?<br />
<br />
Robin &lt;&gt;&lt;</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=59">Mission development</category>
			<dc:creator>robinhutter</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11241</guid>
		</item>
		<item>
			<title>String of 20 or so lights</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11240&amp;goto=newpost</link>
			<pubDate>Tue, 19 Aug 2008 17:23:41 GMT</pubDate>
			<description><![CDATA[I do many "out in the boondocks" airfields. Mostly on deep ravines and out of the way mountain gorges...in those places they either place "lighted oil in steel drums" or have a cheap --made in China- 2 cycle petrol generators (the real cheap ones):D...
I have been trying to make a " string of low...]]></description>
			<content:encoded><![CDATA[<div>I do many &quot;out in the boondocks&quot; airfields. Mostly on deep ravines and out of the way mountain gorges...in those places they either place &quot;lighted oil in steel drums&quot; or have a cheap --made in China- 2 cycle petrol generators (the real cheap ones):D...<br />
I have been trying to make a &quot; string of low intensity lights&quot;, never like the bright FSX airport ones, with 20 or so &quot;bulbs&quot;. They will go on both sides of the field. If the pilot has 20-20 vision he will see them when he is very low..dangerously low!!!..any suggestions?. I have made some lights in FSDS 3.5 but they are so &quot;lo-brightness&quot; that not even with 40-40 sight they can be seen!!!!!!.....so for the mean time I cheat when I make a landing surface for them. I make the airfield put a taxiway the same width under it, then delete the surface and leave the taxiway with its dim blue lights!!!!!...boy are they dim!!!!:eek::eek:....thanks.<br />
<br />
Ps. When I flew, a long time ago, I found one field at around 6:30 PM with low fuel, out in the jungle, with these wonderful low watt bulbs just waiting for me!!!!! since then I have a space in my heart for these lights....they probably saved my neck!!!!!:scratchch:scratchch:eek::eek:</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=25">FSDS</category>
			<dc:creator>solid</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11240</guid>
		</item>
		<item>
			<title>LOWI Innsbruck</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11239&amp;goto=newpost</link>
			<pubDate>Tue, 19 Aug 2008 16:53:48 GMT</pubDate>
			<description>Hello, i am building scnery of LOWI, but i have one problem, i am not sure what approach lights are there..with strobes or without? 

I have just built appron with runway and with approach lights with effects and i have built Terminal and some buildings.

Have anybody photos from LOWI where are...</description>
			<content:encoded><![CDATA[<div>Hello, i am building scnery of LOWI, but i have one problem, i am not sure what approach lights are there..with strobes or without? <br />
<br />
I have just built appron with runway and with approach lights with effects and i have built Terminal and some buildings.<br />
<br />
Have anybody photos from LOWI where are buildings, lights etc. ? If you have please conntact with me, because i need more and more photos to made really good scenery.<br />
<br />
My other scenery and projects -&gt; <a href="http://www.projectlodz.ugu.pl" target="_blank">www.projectlodz.ugu.pl</a> [ENGlish version avilable]</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=32">Airport, FSSC, GroundMaker, FS Architect</category>
			<dc:creator>piotr-pajor</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11239</guid>
		</item>
		<item>
			<title>Need help removing texture</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11237&amp;goto=newpost</link>
			<pubDate>Tue, 19 Aug 2008 16:01:45 GMT</pubDate>
			<description><![CDATA[I've been working on a Cessna 152 for a little while now and I'm currently in the process of texturing it. I've run into a problem where I've applied a texture to the window but accidentally applied the wrong texture but since then I've saved so I've tried to remove the texture other ways...]]></description>
			<content:encoded><![CDATA[<div>I've been working on a Cessna 152 for a little while now and I'm currently in the process of texturing it. I've run into a problem where I've applied a texture to the window but accidentally applied the wrong texture but since then I've saved so I've tried to remove the texture other ways unsuccessfully. Getting rid of the UVW gizmo and unwrap remove the texture but leaves the polygons white and I can't apply anymore textures to it using the material editor. Dragging textures from the material navigator will overwrite the current one so I dragged a &quot;none&quot; texture to it which overwrote the previous one but for some reason when applying a completely new texture using the material editor, the old texture gets applied and I have no idea how it remembers the old texture. Is there some sort of way to properly get rid of the texture? I'm still not familiar with all the workings of gmax. Thanks. :)</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=63">Graphics</category>
			<dc:creator>rabbitweasel</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11237</guid>
		</item>
		<item>
			<title>Complete Newbie, some help please</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11236&amp;goto=newpost</link>
			<pubDate>Tue, 19 Aug 2008 15:51:20 GMT</pubDate>
			<description><![CDATA[Hi,

I am a complete newbie when it comes to mission making. I've tried to make one using SDK Object Placement Tool( this is the right tool, right?) I got stuck very fast. When I try to open the program, I can't it seys: please select a program to open this file which is not being recognized by my...]]></description>
			<content:encoded><![CDATA[<div>Hi,<br />
<br />
I am a complete newbie when it comes to mission making. I've tried to make one using SDK Object Placement Tool( this is the right tool, right?) I got stuck very fast. When I try to open the program, I can't it seys: please select a program to open this file which is not being recognized by my PC. Coulden't get any further...:( Any help?<br />
<br />
Thank you very much: Elias &quot;bullseye&quot; Evers, 13jears young, Belgium</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=59">Mission development</category>
			<dc:creator>Bullseye</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11236</guid>
		</item>
		<item>
			<title>Lat and Lon</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11233&amp;goto=newpost</link>
			<pubDate>Tue, 19 Aug 2008 00:33:46 GMT</pubDate>
			<description><![CDATA[Hi!  I'm new to creating scenery/airports, but I'm eager to learn this. I've just made a little grass runway for a local airfield where I live, but when I have loaded the BGL file into FSX, the Runway isn't at the GPS position I entered..

This is my position:
 59°17'52.55"N
  9° 8'11.20"E

How do...]]></description>
			<content:encoded><![CDATA[<div>Hi!  I'm new to creating scenery/airports, but I'm eager to learn this. I've just made a little grass runway for a local airfield where I live, but when I have loaded the BGL file into FSX, the Runway isn't at the GPS position I entered..<br />
<br />
This is my position:<br />
 59°17'52.55&quot;N<br />
  9° 8'11.20&quot;E<br />
<br />
How do I get FSX Planner to understand that position. And is it an easier way to place the runway excactly where I want it?<br />
<br />
Hope for quick reply:)<br />
<br />
Tnx</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=32">Airport, FSSC, GroundMaker, FS Architect</category>
			<dc:creator>flyfrode</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11233</guid>
		</item>
		<item>
			<title>FSX - Rewards - Visit Series</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11231&amp;goto=newpost</link>
			<pubDate>Mon, 18 Aug 2008 23:18:46 GMT</pubDate>
			<description><![CDATA[Hi Folks

For any of you who actually get round to flying.  :D

I've released replacement sets of 'Visit Series' rewards.
These packages contain both new & extended/updated reward versions.



-------------------------------------------------------------------------------]]></description>
			<content:encoded><![CDATA[<div>Hi Folks<br />
<br />
For any of you who actually get round to flying.  :D<br />
<br />
I've released replacement sets of 'Visit Series' rewards.<br />
These packages contain both new &amp; extended/updated reward versions.<br />
<br />
<br />
<br />
-------------------------------------------------------------------------------<br />
Purpose<br />
*******<br />
To reward those of you who already fly extensively,<br />
or for those who don't yet,<br />
to further encourage you to do so.     ;-)<br />
<br />
<br />
<br />
Overview<br />
********<br />
In &quot;Free-Flight&quot;, (aka Sand-Box),<br />
every time you successfully land at any airport,<br />
that airport's ICAO code is recorded in your logbook.<br />
<br />
FSX introduced a &quot;Reward&quot; system.<br />
Most flyers being familiar with rewards granted for successfully flying &quot;Missions&quot;.<br />
<br />
However,<br />
in free-flight there's also a limited set of rewards,<br />
e.g. granted for landing at specific airports, (8 rewards, 17 airports total).<br />
<br />
<br />
<br />
Visit Series<br />
************<br />
&quot;Visit Series&quot; rewards utilise this free-flight mechanism,<br />
potentially granting rewards for landing at airports in your -<br />
- Local area.<br />
- State/Province/Region.<br />
- Country.<br />
<br />
Eventual aim being to provide full reward coverage worldwide.<br />
<br />
<br />
<br />
-------------------------------------------------------------------------------<br />
Coverage<br />
========<br />
<br />
Countries<br />
=========<br />
Visit Series - Country - Australia<br />
Visit Series - Country - Canada<br />
Visit Series - Country - Malta<br />
Visit Series - Country - Mexico<br />
Visit Series - Country - Norway<br />
Visit Series - Country - United Kingdom<br />
Visit Series - Country - United States of America<br />
Visit Series - Country - Denmark<br />
Visit Series - Country - Denmark Faroes<br />
Visit Series - Country - Denmark Greenland<br />
<br />
<br />
<br />
Country Multi-Packs<br />
===================<br />
Visit Series - Countries - Various Africa<br />
Visit Series - Countries - Various America South<br />
<br />
<br />
<br />
Continents<br />
==========<br />
Visit Series - Continent - Antarctica<br />
Visit Series - Continent - America South<br />
Visit Series - Continent - Africa<br />
<br />
<br />
<br />
-------------------------------------------------------------------------------<br />
Download From<br />
=============<br />
FS-Shipyards - <a href="http://www.fs-shipyards.org/index.php?ind=downloads&amp;op=section_view&amp;idev=20" target="_blank">http://www.fs-shipyards.org/index.ph...n_view&amp;idev=20</a><br />
<br />
<br />
<br />
Feedback To<br />
===========<br />
FS-Shipyards - <a href="http://www.fs-shipyards.org/forum/index.php?board=78.0" target="_blank">http://www.fs-shipyards.org/forum/index.php?board=78.0</a><br />
<br />
<br />
<br />
Paul Donnelly<br />
BASys<br />
August 2008</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=5">Showroom</category>
			<dc:creator>BASys</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11231</guid>
		</item>
		<item>
			<title>Airport Facilitator X</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11230&amp;goto=newpost</link>
			<pubDate>Mon, 18 Aug 2008 22:38:07 GMT</pubDate>
			<description><![CDATA[Airport Facilitator X 
http://www.flight1.com/products.asp?product=afxv1

I'm assuming it's the best out? 

I hope some of you may have it. 

Does it require activation upon install? 

t/y]]></description>
			<content:encoded><![CDATA[<div>Airport Facilitator X <br />
<a href="http://www.flight1.com/products.asp?product=afxv1" target="_blank">http://www.flight1.com/products.asp?product=afxv1</a><br />
<br />
I'm assuming it's the best out? <br />
<br />
I hope some of you may have it. <br />
<br />
Does it require activation upon install? <br />
<br />
t/y</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=32">Airport, FSSC, GroundMaker, FS Architect</category>
			<dc:creator>Roger067</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11230</guid>
		</item>
		<item>
			<title>Error loading GPS_engine</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11229&amp;goto=newpost</link>
			<pubDate>Mon, 18 Aug 2008 22:33:53 GMT</pubDate>
			<description>Hi folks,

I changed the flight plan of my mission slightly by inserting three waypoints (1-3). Now the mission displays that error message: Error loading gps_engine.

Can someone tell me what could be the issue?

Heres a part of the flt file:


Code:</description>
			<content:encoded><![CDATA[<div>Hi folks,<br />
<br />
I changed the flight plan of my mission slightly by inserting three waypoints (1-3). Now the mission displays that error message: Error loading gps_engine.<br />
<br />
Can someone tell me what could be the issue?<br />
<br />
Heres a part of the flt file:<br />
<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left">[ATC_RequestedFlightPlan.0]<br />
title=EDDM to EDDH<br />
description=EDDM, EDDH<br />
type=IFR<br />
routetype=3<br />
cruising_altitude=26000<br />
departure_id=EDDM, N48° 21.27', E11° 47.59', +001487.00<br />
departure_position=GATE 213<br />
destination_id=EDDH, N53° 37.55', E10° 0.00', +000053.00<br />
departure_name=Munich<br />
destination_name=Hamburg<br />
waypoint.0=, EDDM, , EDDM, A, N48° 21.27', E11° 47.59', +001487.00, <br />
waypoint.1=ED, DM060, EDDM, DM060, I, N48° 21.39', E11° 40.88', +000000.00, <br />
waypoint.2=ED, DM063, EDDM, DM063, I, N48° 27.47', E11° 25.90', +000000.00, <br />
waypoint.3=ED, GIVMI, , GIVMI, I, N48° 42.07', E11° 21.89', +000000.00, <br />
waypoint.4=ED, ALB, , ALB, V, N49° 12.86', E11° 13.29', +000000.00, <br />
waypoint.5=ED, ANELA, , ANELA, I, N49° 46.13', E11° 13.48', +000000.00, UM726<br />
waypoint.6=ED, LONLI, , LONLI, I, N50° 4.48', E11° 13.58', +000000.00, UM726<br />
waypoint.7=ED, LASGA, , LASGA, I, N50° 21.64', E11° 13.68', +000000.00, UM726<br />
waypoint.8=ED, NARUS, , NARUS, I, N50° 34.07', E11° 13.87', +000000.00, UM726<br />
waypoint.9=ED, ERF, , ERF, V, N50° 57.05', E11° 14.20', +000000.00, UM726<br />
waypoint.10=ED, SOMIX, , SOMIX, I, N51° 15.32', E11° 1.24', +000000.00, UM852<br />
waypoint.11=ED, BIRKA, , BIRKA, I, N51° 22.77', E10° 55.90', +000000.00, UM852<br />
waypoint.12=ED, LARET, , LARET, I, N51° 50.07', E10° 52.17', +000000.00, UM852<br />
waypoint.13=ED, POVEL, , POVEL, I, N52° 7.70', E10° 49.67', +000000.00, UM852<br />
waypoint.14=ED, HLZ, , HLZ, V, N52° 21.80', E10° 47.71', +000000.00, UM852<br />
waypoint.15=ED, AMLUH, , AMLUH, I, N53° 25.74', E10° 19.35', +000000.00, UM852<br />
waypoint.16=, EDDH, , EDDH, A, N53° 37.55', E10° 0.00', +000053.00, <br />
<br />
[ATC_AircraftManager]<br />
NumberofAircraft=1<br />
<br />
[ATC_MessageSystem]<br />
FrequencyNodes=0<br />
<br />
[GPS_Engine]<br />
Filename=IFR Munich to Hamburg<br />
position=N48° 21.27', E11° 47.60', +001498.56<br />
Time=41175<br />
TimeWP=85829<br />
ArriveTime=2617<br />
CountWP=17<br />
NextWP=1<br />
PlaneStarted=False<br />
WpInfo0=460, 0, 453, 0, 0, 2627.4, 0.0, 0.0<br />
WpInfo1=434, 0, 997, 0, 0, 0.0, 7.3, 0.0<br />
WpInfo2=442, 0, 2418, 0, 0, 0.0, 19.0, 0.0<br />
WpInfo3=462, 0, 4226, 0, 0, 0.0, 23.1, 0.0<br />
WpInfo4=462, 0, 7924, 0, 0, 0.0, 49.0, 0.0<br />
WpInfo5=464, 0, 7924, 0, 0, 0.0, 51.8, 0.0<br />
WpInfo6=462, 0, 7924, 0, 0, 0.0, 28.7, 0.0<br />
WpInfo7=465, 0, 7924, 0, 0, 0.0, 26.7, 0.0<br />
WpInfo8=467, 0, 7924, 0, 0, 0.0, 19.2, 0.0<br />
WpInfo9=466, 0, 7924, 0, 0, 0.0, 35.6, 0.0<br />
WpInfo10=446, 0, 7924, 0, 0, 0.0, 32.4, 0.0<br />
WpInfo11=449, 0, 7924, 0, 0, 0.0, 13.2, 0.0<br />
WpInfo12=460, 0, 7924, 0, 0, 0.0, 43.1, 0.0<br />
WpInfo13=465, 0, 7924, 0, 0, 0.0, 27.5, 0.0<br />
WpInfo14=465, 0, 7924, 0, 0, 0.0, 21.9, 0.0<br />
WpInfo15=460, 0, 2025, 0, 0, 0.0, 104.0, 0.0<br />
WpInfo16=438, 0, 16, 0, 0, 0.0, 27.1, 0.0<br />
CountFP=1<br />
FP0=28ff6bfb,0862e673,00000000,00000000,00000000,00000000,00000000,00000000</code><hr />
</div></div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=59">Mission development</category>
			<dc:creator>robinhutter</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11229</guid>
		</item>
		<item>
			<title>Differential Brake Steering</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11228&amp;goto=newpost</link>
			<pubDate>Mon, 18 Aug 2008 20:17:57 GMT</pubDate>
			<description>Anyone know how to adjust a plane that uses differential braking for the primary ground steering to normal rudder deflection steering in most other planes?</description>
			<content:encoded><![CDATA[<div>Anyone know how to adjust a plane that uses differential braking for the primary ground steering to normal rudder deflection steering in most other planes?</div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=65">Flight dynamics</category>
			<dc:creator>Putt4eagle</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11228</guid>
		</item>
		<item>
			<title>BAE Jetstream 31</title>
			<link>http://www.fsdeveloper.com/forum/showthread.php?t=11227&amp;goto=newpost</link>
			<pubDate>Mon, 18 Aug 2008 18:27:40 GMT</pubDate>
			<description><![CDATA[Hello Forum,

This is my first post here. It is excellent to have a forum dedicated to flight sim develpment. Nonetheless, I've begun work on an AI British Aerospace jetstream 31 model. I've completed most of it, but have not yet completed the nose section. I was wondering if anyone had techniques...]]></description>
			<content:encoded><![CDATA[<div>Hello Forum,<br />
<br />
This is my first post here. It is excellent to have a forum dedicated to flight sim develpment. Nonetheless, I've begun work on an AI British Aerospace jetstream 31 model. I've completed most of it, but have not yet completed the nose section. I was wondering if anyone had techniques or help on how to model the nose.<br />
<br />
Thanks,<br />
Andrew | Ignite-AI<br />
<br />
Images below<br />
<br />
<img src="http://i41.photobucket.com/albums/e279/fccta/bae-jetstream-1.png" border="0" alt="" /><br />
<br />
<img src="http://i41.photobucket.com/albums/e279/fccta/bae-jetstream-2.png" border="0" alt="" /><br />
<br />
<img src="http://i41.photobucket.com/albums/e279/fccta/bae-jetstream-3.png" border="0" alt="" /><br />
<br />
<img src="http://i41.photobucket.com/albums/e279/fccta/bae-jetstream-4.png" border="0" alt="" /><br />
<br />
<img src="http://i41.photobucket.com/albums/e279/fccta/bae-jetstream-6.png" border="0" alt="" /></div>

]]></content:encoded>
			<category domain="http://www.fsdeveloper.com/forum/forumdisplay.php?f=62">Modelling</category>
			<dc:creator>Emb190jb</dc:creator>
			<guid isPermaLink="true">http://www.fsdeveloper.com/forum/showthread.php?t=11227</guid>
		</item>
	</channel>
</rss>
