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Recent content by JacobR

  1. J

    DAAG - Algiers Houari Boumediene Airport

    It does in fact go from Casablanca to Algiers
  2. J

    DAAG - Algiers Houari Boumediene Airport

    It is a round the world charity event on the VATSIM network that runs for 7 days, 24 hours a day, you can find more information here: https://www.worldflight.center/routemap
  3. J

    DAAG - Algiers Houari Boumediene Airport

    This looks great, will this be available by November, as this year's worldflight route passes through Algiers and currently there doesn't seem to be any decent scenery? Keep up the awesome work!
  4. J

    Ground Polygon Wizard Issue

    Not sure but I just tried flipping the normals in blender so they are invisible in blender but using assume vertical normal as true in material editor seems to have solved the problem so far. So I will see if this works and get back to you
  5. J

    Ground Polygon Wizard Issue

    Hi Arno, Turns out they are all there but showing underneath rather than above, which I cannot understand as the normals are the right way up in blender
  6. J

    Ground Polygon Wizard Issue

    Hi all, Hit another road block with my scenery. I am working on the ground poly, and have a large file covering the airport, with all the apron lines etc. Everything is working well except for little squares on the ground showing which bay the aircraft is taxiing past. They show up in MCX when...
  7. J

    Some objects not exporting correctly

    Hi All, I am currently trying to export my ground poly from Blender to MCX, where so far all taxiways and taxilines export perfectly fine, however there are some planes which have bay numbers painted on them which aren't exporting, only a handful of them are failing to export, and when it comes...
  8. J

    Unhandled Exception Error Current Dev Release 25.7.2012

    Hi Arno I have tried both, I have done everything into P3D fine. So I tried a fresh DAE and read back the BGL and they both crash MCX which I am confused about because I can still export to P3D.
  9. J

    Unhandled Exception Error Current Dev Release 25.7.2012

    Hi all, I am hoping someone may be able to help with one of the several roadblocks I have hit with my scenery: I have successfully been able to export my scenery to P3DV4, however this morning when I tried to compile and export the BGL's to FSX I get tthe following unhandled exception. I am...
  10. J

    Issues with P3DV4 GPW export

    Hi Arno, Thanks a lot it was definitely to do with the fact that I had to scale it up 77 times in GPW because the model was so small after exporting. I sized up in blender enough that leaving it in scale 1 in GPW made it too big so some playing around I got it mostly perfect Thanks again...
  11. J

    Issues with P3DV4 GPW export

    Ok I’ll try that and report back, cheers Arno Sent from my iPhone using Tapatalk
  12. J

    MSFS Adelaide (YPAD)

    Looks great, so looking forward to this scenery. Any testers required down the track? [emoji12] Sent from my iPhone using Tapatalk
  13. J

    YPPH - Perth International Airport (YPPH)

    Interesting BTDsims, might take a look into it then. Sent from my iPhone using Tapatalk
  14. J

    YPPH - Perth International Airport (YPPH)

    Hello all, about a week and a half ago I started work on Perth Airport, which I think we all know is long overdue. I don't have all the time in the world for a project like this, and my scenery developing skills are not top notch, this is my first real attempt at scenery development, but I...
  15. J

    Issues with P3DV4 GPW export

    Hi Arno, I did not realise the altitude was in metres, even still you would think at times it would still show hovering above be ground in that case? I used 77 for the scale as I was under the impression the box had to cover the area that the model covers, as I have modelled that whole right...
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