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Recent content by raymk

  1. raymk

    KJAC and KCOD Problems

    Does this happen for both ends of the runway? Is this an airport to which you have made changes? Try posting your ad4 file here.
  2. raymk

    FSX Removing taxiways and apron from stock airport

    First - check that you have all layers turned on in ADE? Next - use the "File Priority Analyzer" command in the ADE Tools menu to see if you have got any other files loading bits of this airport?
  3. raymk

    KJAC and KCOD Problems

    Usually - this results from not having a suitable taxi path between the parking spots and the runway. There may be other reasons but this is the most common.
  4. raymk

    Asphalt runway edge line question

    I am no expert in this but there are regular entries in this forum where the installation of Orbx causes unexpected problems with airport layouts. Do the 'edge lines' appear irrespective of which surface you use for the runway? Are they there if you open the stock version of the airport in FSX?
  5. raymk

    Asphalt runway edge line question

    Ed, I agree that the edge lines look as if they could be "Custom Ground Lines" or a "Custom Ground Poly". I do not understand the idea that the lines come from "a ground polygon file" which could be "in any active scenery folder"? Elsmoko, have you tried to apply any Custom Ground Lines or Polys?
  6. raymk

    Asphalt runway edge line question

    OK so one thing is ruled out. Did a quick test - created modified NTKF - changed runway to Asphalt - marking settings as per yours. No edge lines. Suggest try starting again from the Stock airport.
  7. raymk

    Asphalt runway edge line question

    Without seeing the file you are working on, this can occur if there is another airport layout file for the same airport still being seen by FSX. This can be checked in ADE by using the "File Priority Analyzer" tool in the "Tools" menu.
  8. raymk

    P3D v4 bouncy bouncy

    Still waiting for a fuel truck? Is there a lot of traffic about to depart airport? You could try adding more "Fuel" parking spots around your aprons.
  9. raymk

    New addition not seen

    Yves, now I know that Orbx installation is involved I will have to leave this discussion as I know nothing about working with Orbx.
  10. raymk

    New addition not seen

    When you compile do you get a pair of 'bgl' files - if so are you putting both into your scenery folder?
  11. raymk

    New addition not seen

    Yves, sorry for delay but I have now completed the basic changes you require before you carry on making the updates you are making. Changes made - deleted the polygon 'Exclude Specific' added new polygon 'Exclude General' - 'Airport Background' added new polygon 'Airport Background' - 'Flatten...
  12. raymk

    New addition not seen

    Yves, I will try and forward my file later today [Thurs 28th Dec].
  13. raymk

    New addition not seen

    Yves, Quick test. Removed your polygon (large) that eliminates the original background and replaced with much smaller triangular poly that cuts across the original background outline - which is usually just 'outside the 'fence line'. Created new background polygon that covers the original...
  14. raymk

    New addition not seen

    What is the reason - a] for all of the Exclusion rectangles, and b] for the polygon exclusion ? Too many (and overlapping) exclusions can cause problems. Suggest take these out to see if your problem disappears. Make other changes as previously noted above. [Edit] It has occurred to me that...
  15. raymk

    New addition not seen

    10L/28R has no Runway taxi path (black) 10R 'Start' is not on the runway 28L 'Start' is not on the runway - 'Starts' are not the same as 'Hold-short' taxi points 28L 'Start' is too far East plus...
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