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I am creating a custom world reflection to replace "GlobalEnv_AC_Chrome" and "GlobalEnvTest" textures.
I have made my image and tried a few different ways to convert with no success. I tried DXTBMP in DDS format and tried to use the ImageTool directly and export as DDS. I do know it needs to be cubed but not sure how to do this in the image tool. Any help would be appreciated!
Also i read that you can make 1 texture called ENV.DDS and place that in your aircraft texture folder so you do not have to replace the default files. I think this would be a better route. Do i make just one of these DDS files in the size if the test file? And in Gmax do i select this new file for the reflection map and keep using "Use global environment map as reflection on" under special functionality?
I have made my image and tried a few different ways to convert with no success. I tried DXTBMP in DDS format and tried to use the ImageTool directly and export as DDS. I do know it needs to be cubed but not sure how to do this in the image tool. Any help would be appreciated!
Also i read that you can make 1 texture called ENV.DDS and place that in your aircraft texture folder so you do not have to replace the default files. I think this would be a better route. Do i make just one of these DDS files in the size if the test file? And in Gmax do i select this new file for the reflection map and keep using "Use global environment map as reflection on" under special functionality?
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