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Until now (as I learn AIFP2) I have been creating separate flight files (.bgl) for single return flights.
I have noticed that even if an aircraft is not due to depart for a long time (and hour or more) it will display parked when starting a 'session'. I think I read an reply to a different thread I made that FSX does indeed display an aircraft long before it is due for departure.
I have also noticed that if I have created a flight for departure at say 1400 and created a different separate one later with an earlier (say 1300) using the same AI aircraft when I start a 'session' before the departure time of the 1300 flight that it doesn't seem to depart and wondered if FSX reads and stores .bgl (scenery) flights in order read rather than in order of time due for departure. Or in fact FSX does not sort .bgl (scenery) traffic files by departure time.
Does that happen?
Would I be better off creating all my flights in a single .bgl traffic file?
At this time I have been creating separate traffic files so that I can give each one a descriptive name and then I know what it is supposed to do.
Lastly is there any 'trick' to creating a flight plan which has the destination airport the same as the departure airport. I have seen such flights created by others but when I created such a flight my aircraft never left the parking area almost as if it 'knew' that the destination was the same and therefore "I'm already here"
I have noticed that even if an aircraft is not due to depart for a long time (and hour or more) it will display parked when starting a 'session'. I think I read an reply to a different thread I made that FSX does indeed display an aircraft long before it is due for departure.
I have also noticed that if I have created a flight for departure at say 1400 and created a different separate one later with an earlier (say 1300) using the same AI aircraft when I start a 'session' before the departure time of the 1300 flight that it doesn't seem to depart and wondered if FSX reads and stores .bgl (scenery) flights in order read rather than in order of time due for departure. Or in fact FSX does not sort .bgl (scenery) traffic files by departure time.
Does that happen?
Would I be better off creating all my flights in a single .bgl traffic file?
At this time I have been creating separate traffic files so that I can give each one a descriptive name and then I know what it is supposed to do.
Lastly is there any 'trick' to creating a flight plan which has the destination airport the same as the departure airport. I have seen such flights created by others but when I created such a flight my aircraft never left the parking area almost as if it 'knew' that the destination was the same and therefore "I'm already here"
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