• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

PS: Preparing the 6 EM Textures (Preface)

PS: Preparing the 6 EM Textures (Preface) v2.0

PS: Preparing the 6 EM Textures for FSX (FSX: SE) & P3D.

A PDF file (currently v2.1) containing instructions for Photoshop Software Only.

How to... A Preface - Preparing the 6 individual textures that make up the Environment Maps (EM).

You will not be compiling the Environment Map during this tutorial, but later you will be needing either the plug-in for Photoshop or the standalone of the NVIDIA Texture Tool Exporter (NTT). Both are available on the website below.
NVIDIA Graphics (Display) Card is Not Required.

Note: In versions P3D v3.1 and later, if the user has the “Dynamic Reflection” set at or above “Low”, none of your Environment Maps (EM) will be used (for either aircraft and/ or scenery).​
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  1. PS: Preparing the 6 EM Textures (Preface)

    PS: Preparing the 6 Environment Maps (EM) Textures v2.0 for FSX (FS-SE) and P3D. A PDF file...
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