Forum: FSX KML
10 Jan 2007, 11:05
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Replies: 3
Views: 1,205
Further questions?
There has been mention of a video tutorial. Can someone tell me where to download this?
Also (most interesting) - do you think this tool can be adapted to create photoscenery polygons? ie create...
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Forum: FSX KML
10 Jan 2007, 10:02
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Replies: 3
Views: 1,205
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Forum: FSX terrain
11 Nov 2006, 20:18
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Replies: 13
Views: 4,450
How does........?
Well, data is held in the various cvx files in the main scenery folder. These use xml to direct one of two/three airport texture sets in the scenery/world/texture folder, using a GUID reference...
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Forum: FSX terrain
10 Nov 2006, 19:59
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Replies: 13
Views: 4,450
Here are some amended Airport Ground Textures
I found the location of most airport files for temperate zones and amended them a little to give more grassy feel and more interest. The default ones can be dreadful - sandy type quality where they...
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Forum: FSX terrain
09 Nov 2006, 18:47
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Replies: 13
Views: 4,450
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Forum: FSX terrain
09 Nov 2006, 16:15
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Replies: 13
Views: 4,450
LVMViewer2 upgrade for FSX?
Thanks Holger, that's interesting.
As you say the FS9 LC files appear to call some of their equivalent FSX textures, but not others - I, too, am hoping this is nothing more than a...
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Forum: FSX terrain
08 Nov 2006, 15:25
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Replies: 13
Views: 4,450
Personalised Landclass Textures in FSX
Can any one explain or give some insight as to the mechanism by which the FSX engine selects LC textures [not explained in the SDK]. To give an explanation; in FS2004 one could create an LCxxxx file...
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Forum: FS wishlist
08 Nov 2006, 15:13
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Replies: 3
Views: 4,326
..... and more!!
Oh. and I forgot...................
I would also like to be able to create adjustable landing and other airport/scenery lights, that can be switched off and on from the main in-flight FSX overhead...
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Forum: FS wishlist
08 Nov 2006, 15:02
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Replies: 3
Views: 4,326
In fervent agreement with Arno
I am with you all the way with that sentiment. However, to the list of an "all-in-one" design tool solution, I would also add a simplified Terrabuilder feature, allowing one to alter/create localised...
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Forum: GMax and 3DS Max
14 Jun 2006, 08:23
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Replies: 53
Views: 7,527
PAPI Problem
Has anyone asked the designers at UK2000? Here they have custom made PAPI and Runway Lights (not afcad overlay). I shall try, but they may not want to give away secrets!
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Forum: GMax and 3DS Max
13 Jun 2006, 17:31
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Replies: 2
Views: 1,968
Hardened GMAX Surfaces
I have constructed an airfield mesh (in fact Rothera Ice Station in the Antarctic) using a basic GMAX model. The model is finished and now looks very accurate and good within FS9. However, I have...
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Forum: General
10 Mar 2006, 12:14
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Replies: 1
Views: 1,532
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Forum: Library Creator XML
13 Jan 2006, 23:27
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Replies: 1
Views: 1,486
"File or Command Not Found Error"
I find your library creator tool very useful and normally simple to use. However, all of a sudden I keep getting an error message when I compile ---- "File or Command Not Found".
I can't...
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Forum: GMax and 3DS Max
16 Oct 2005, 13:39
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Replies: 1
Views: 706
Lights
Hi! Back again, but vastly improved in GMAX design for you guys and your helpful advice!
Lights - I have managed to place these, and they "show up" in the perspective, but not in FS9. Is there...
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Forum: GMax and 3DS Max
14 Oct 2005, 04:52
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Replies: 6
Views: 4,942
One last problem. How does one edit the .xml...
One last problem. How does one edit the .xml file!!!? This appears as htpl and offers the opportunity to edit in MS Word (but no text shows) Have tried excel, but this only edits the parameters...
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Forum: GMax and 3DS Max
14 Oct 2005, 04:28
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Replies: 6
Views: 4,942
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Forum: GMax and 3DS Max
13 Oct 2005, 20:35
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Replies: 6
Views: 4,942
Creating the BGL file
Finally I have managed to export a valid .xml and .mdl file. Now I need to create the vital .bgl file. Is there a simple tutorial or can someone give me simple steps as to how to achieve this -...
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Forum: GMax and 3DS Max
05 Oct 2005, 07:22
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Replies: 15
Views: 2,083
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Forum: GMax and 3DS Max
02 Oct 2005, 11:53
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Replies: 15
Views: 2,083
OKAY! I have managed to create three files
...
OKAY! I have managed to create three files
1 XML File
1 half made bgl file
1 text file with a load of errors on it
An error message informs me that the makemdl path is not properly...
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Forum: GMax and 3DS Max
02 Oct 2005, 11:00
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Replies: 15
Views: 2,083
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Forum: GMax and 3DS Max
01 Oct 2005, 16:47
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Replies: 15
Views: 2,083
I really do think we are talking at cross...
I really do think we are talking at cross purposes. I have reinstalled the GMax gamepack - sdk and found the shortcut you hbave mentioned. This does not work either. I have found an exe. called...
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Forum: GMax and 3DS Max
01 Oct 2005, 12:17
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Replies: 15
Views: 2,083
Have not found any start exe in gamepacks or...
Have not found any start exe in gamepacks or otherwise, but have found a file called gmax file finder (it locates my files). Gmax export loader does not recognise these files.
What does this...
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Forum: GMax and 3DS Max
01 Oct 2005, 10:11
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Replies: 15
Views: 2,083
Right......... here's a to do. I try and use...
Right......... here's a to do. I try and use export command. The box comes up to select file. I track to the folder containing the GMAX files. The tutorial says I should select files of the type...
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Forum: GMax and 3DS Max
01 Oct 2005, 10:06
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Replies: 15
Views: 2,083
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Forum: GMax and 3DS Max
01 Oct 2005, 10:06
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Replies: 15
Views: 2,083
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