FSDeveloper Community

Go Back   FSDeveloper Community > Search Forums

Showing results 1 to 25 of 86
Search took 0.01 seconds.
Search: Posts Made By: Dave Torkington
Forum: 3D Objects General 20 May 2013, 13:23
Replies: 10
Views: 341
Posted By Dave Torkington
Hi Michael

Hi Michael
Forum: GMax and 3DS Max 22 Apr 2013, 03:38
Replies: 2
Views: 177
Posted By Dave Torkington
The tutorial here will explain... ...

The tutorial here will explain...

http://www.fsdeveloper.com/wiki/index.php?title=Align_background_image_in_3D_editor

I use SBuilderX to acquire the background image.

Regards, Dave.
Forum: Special Effects General 09 Jan 2013, 01:16
Replies: 9
Views: 311
Posted By Dave Torkington
Did you type exactly DAY=0;NIGHT=1 and...

Did you type exactly DAY=0;NIGHT=1 and DAWN=1;DUSK=1 for each of the parameters [i.e. without the "]?

Perhaps you can attach the Gmax file you made so I can take a look?

Regards, Dave.
Forum: Special Effects General 08 Jan 2013, 15:27
Replies: 9
Views: 311
Posted By Dave Torkington
Here's the way I do it: 1/ Make the taxiway...

Here's the way I do it:

1/ Make the taxiway light model.

1/ Make a plane - place it discretely inside the top of the taxiway light as it will show in the Sim. Convert the plane to editable...
Forum: GMax and 3DS Max 02 Nov 2012, 05:23
Replies: 5
Views: 698
Posted By Dave Torkington
Thanks for the feedback! Regards, Dave :)

Thanks for the feedback!

Regards, Dave :)
Forum: GMax and 3DS Max 01 Nov 2012, 09:22
Replies: 5
Views: 698
Posted By Dave Torkington
Efficient Texturing

I'm making a passenger terminal that has many support 'pillars' for a long canopy.

Is it best [most efficient in FSX] to texture a single pillar then clone it many times, or clone the pillars then...
Forum: Airport Design General 18 Oct 2012, 03:23
Replies: 1
Views: 502
Posted By Dave Torkington
Solved, after shaking the grey matter and a good...

Solved, after shaking the grey matter and a good strong mug of coffee :)

I just had to find the center point of the Lat / Long data [easy using excel], enter this into the 'Reference Point'...
Forum: Airport Design General 17 Oct 2012, 13:10
Replies: 1
Views: 502
Posted By Dave Torkington
Help with Align Background Image in 3D Editor

I'm trying to follow the Wiki article [as the above title might suggest] and I'm struggling to convert the Lat / Long references using the Model Convertor X Coordinate Converter to make X / Y...
Forum: SDK installation 04 Jul 2012, 02:26
Replies: 10
Views: 1,395
Posted By Dave Torkington
Glad it worked for you Marc. It's clouded here...

Glad it worked for you Marc. It's clouded here too with occasional bright intervals...

Enjoy your scenery development.

Dave.
Forum: SDK installation 03 Jul 2012, 12:22
Replies: 10
Views: 1,395
Posted By Dave Torkington
Hi Denver69, Welcome to the wonderful world...

Hi Denver69,

Welcome to the wonderful world of SDK setup!

I think I spotted a tiny error in your dir. paths... They should read:

<Path>C:\Program Files (x86)\Microsoft Games\ etc. etc
...
Forum: FSX terrain 18 Jun 2012, 05:48
Replies: 5
Views: 840
Posted By Dave Torkington
Worked a treat! Thanks Dick and Jon. :)

Worked a treat!

Thanks Dick and Jon. :)
Forum: FSX terrain 15 Jun 2012, 08:30
Replies: 5
Views: 840
Posted By Dave Torkington
Thanks Dick, I learn something new every day...

Thanks Dick,

I learn something new every day - in reality it's way more often than that...

I'll use SbuilderX because I'm more familiar with it.

Could I ask Dick, which type of exclude will...
Forum: FSX terrain 15 Jun 2012, 05:38
Replies: 5
Views: 840
Posted By Dave Torkington
Exclude Airport Background?

Hi,

Is it possible to exclude the default FSX airport 'ground' rather than extend my ground textures beyond this area just to cover it?
...
Forum: General 06 Jun 2012, 14:15
Replies: 3
Views: 733
Posted By Dave Torkington
Thanks Jon, I have a vague memory of XP...

Thanks Jon,

I have a vague memory of XP allowing me to overwrite bgl's, then I'd rebuild the scenery database, but regularly the scenery I'd modified didn't alter at all. Your explanation explains...
Forum: General 06 Jun 2012, 11:43
Replies: 3
Views: 733
Posted By Dave Torkington
Overwriting bgl files

A bit off topic really... hope someone can help

How can I get Windows 7 to allow the overwriting of bgl files whilst they are in an 'active' scenery folder and FSX is running? I just want to see...
Forum: General chat 25 Apr 2012, 05:11
Replies: 32
Views: 1,811
Posted By Dave Torkington
Congratulations Arno, now go order the Scalextric...

Congratulations Arno, now go order the Scalextric and Pool Table - little ones are never too young for some family recreation...
Forum: General chat 20 Apr 2012, 18:25
Replies: 12
Views: 1,172
Posted By Dave Torkington
Hi Bill, I use the freebie installer...

Hi Bill,

I use the freebie installer 'Install Creator' with the following keys:-

Root Key = HKEY_CURRENT_USER

Key = Software\LockheedMartin\Prepar3D

Subkey = AppPath
Forum: General chat 18 Apr 2012, 12:59
Replies: 18
Views: 1,108
Posted By Dave Torkington
You're right to emphasize the fact that a few...

You're right to emphasize the fact that a few numbers don't really help much at all! Thank you Jon ;)

The original question that Tic posted was 'I'd like to know how FLIGHT is doing in term of...
Forum: General chat 18 Apr 2012, 11:03
Replies: 18
Views: 1,108
Posted By Dave Torkington
Interesting question - I think there's a great...

Interesting question - I think there's a great deal of interest in the answer too!!

I'll have a stab at measuring the popularity... Hardly an accurate metric, more of a snapshot really. Here's a...
Forum: General chat 17 Mar 2012, 09:56
Replies: 8
Views: 535
Posted By Dave Torkington
Hiya Bob, This may be way too simplistic......

Hiya Bob,

This may be way too simplistic... but if you can't restart Traffic Toolbox Explorer once it disappears, it would figure that it's still running somewhere...?

When you lose Explorer,...
Forum: General chat 06 Mar 2012, 14:59
Replies: 26
Views: 1,749
Posted By Dave Torkington
Hi Arno, Fantastic news!!! I'm sure you'll...

Hi Arno,

Fantastic news!!! I'm sure you'll have everything in place as we fathers always do ;) Hope everything goes well for you and the family...

Don't forget - baby's first gift
...
Forum: General chat 08 Feb 2012, 11:28
Replies: 19
Views: 1,866
Posted By Dave Torkington
Hi, no problem. At the installation options...

Hi, no problem.

At the installation options tab, delete the Installation Directory line completely and enter the following info. for the 'Optional: get it from registry' section:

Root Key:...
Forum: GMax and 3DS Max 05 Oct 2011, 17:24
Replies: 8
Views: 969
Posted By Dave Torkington
Hi Tom, Interesting solution - scares me to...

Hi Tom,

Interesting solution - scares me to death when I fiddle with the .asm files though...

Thanks very much sir ;)

Dave.
Forum: GMax and 3DS Max 04 Oct 2011, 09:01
Replies: 8
Views: 969
Posted By Dave Torkington
Small update - got all the ground polygons in...

Small update - got all the ground polygons in place, so please ignore my first request...

If it's possible to compile all 11 polygons into one bgl then any suggestions would be very welcome!
...
Forum: GMax and 3DS Max 04 Oct 2011, 00:43
Replies: 8
Views: 969
Posted By Dave Torkington
Exellent! Got the Hi Res polygon using the FS2002...

Exellent! Got the Hi Res polygon using the FS2002 thingy method and no clipping by editing the .asm files...

Thanks Arno and to Bill for the turorial - the floor would still be clipping like crazy...
Showing results 1 to 25 of 86

 
Forum Jump

All times are GMT -4. The time now is 07:14.

Kirsch designed by Andrew & Austin


Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2013, Jelsoft Enterprises Ltd.