• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. Jetman

    3DS Max trouble with SDK

    Problem seems to have changed slightly after a complete clean install of 3DSmax... Meybe some knows what to do? Development is complete on hold for weeks now as I cannot work with this problem...
  2. Jetman

    3DS Max trouble with SDK

    Hello everyone, yesterday all of a sudden between closing a completely functional MAX and a starting it again 15 minutes later something must have gone wrong here. I get the following message but have changed nothing on the entire system (just did a quick check of the last export in P3D): Of...
  3. Jetman

    Westerland/Sylt | EDXW | GWT

    The project is still ongoing... The airport itself is now completely done including SODE controlled wet surfaces. At the moment work is concentrated on some of the surroundings (industrial Area "Gewerbegebiet Tinnum", the lighthouses of the island, windfarm Butendiek and the Hindenburg-Damm...
  4. Jetman

    3dsMax 2022 Render to texture

    Hi all, after switching from Max2017 to Max2022 I have a question concering the render to texture (ambient occlusion baking): With Mental Ray in 2017 it was easy and -above all- quick to render the ambient occlusion for an object. In 2022, Mental Ray is not existing any more and instead of a...
  5. Jetman

    Westerland/Sylt | EDXW | GWT

    Turn the lights on... still working on fine-tuning but great progress last week!
  6. Jetman

    Westerland/Sylt | EDXW | GWT

    Hello all, just to calm minds: Sylt is still on the list and in development. (Unfortunately) an ultra-busy real world aviation summer kept me more the less away from development. Now GSE and static aircraft are done, the entire airport has dynamic ligthing, the surroundings are almost...
  7. Jetman

    Airport fire trucks *DONE*

    Hi folks, for my recent Sylt scenery I am missing models for the fire service trucks which are parked at the apron all the time. The airport has the following vehicles: a Sides S2000 Mark 3 crash tender a Rosenbauer Titan a Mercedes based fire truck If anyone has one of the above...
  8. Jetman

    Westerland/Sylt | EDXW | GWT

    It will be both, P3D and MSFS2020 :)
  9. Jetman

    Westerland/Sylt | EDXW | GWT

    Hi folks, I am happy to announce the next project which is progressing pretty well at the moment. I decided to focus on a nice place for all those flying VFR, business jets as well as airliners and helicopters... Next destination: Sylt/ Westerland! The island is located far north in Germany...
  10. Jetman

    Hurghada Airport | HRG | HEGN

    Thanks for your patience and thank you for following this project here over such a long period. I think is worth the wait! For all those eagerly waiting for the release, you can get your virtual holiday airport at fsdg-online.com 🤿✈️🌴 My next project is already progressig well and a new thread...
  11. Jetman

    Hurghada Airport | HRG | HEGN

    Sorry for the delay! The current situation forced me into a lot of work at my regular job. Hurghada is entering the beta phase this weekend, as it was in previous tests during development already, a release should not be too far away now. Here are at least some images of the latest and final...
  12. Jetman

    missing animation selection

    This was the point. I never thought the modeldef.xml could have been changed:banghead: . Thank you Arno!
  13. Jetman

    missing animation selection

    I have a problem with the selection of animations after working with some SODE stuff: In MCX I cannot select any animations except those for SODE. The same problem occured in 3dsMax but I was able to solve it there by reinstalling the SDK. After extporting the model and opening it in MCX it has...
  14. Jetman

    Hurghada Airport | HRG | HEGN

    A MSFS version will definetely follow the release for P3D. Today I finally finished the hotels, now just some ground tuning, some autogen buildings for the city , testing and then a release should be there for the upcoming winter flightplan period ;-) In the meantime some more shots from the...
  15. Jetman

    Hurghada Airport | HRG | HEGN

    Good news for all those who are eagerly waiting for Hurghada: The hotels are mostly done except for some night textures. There is some placement and fine tuning going on for the city now but the end is near. It should be available for the upcoming winter flightplan period ;-) Here are two images...
  16. Jetman

    Hurghada Airport | HRG | HEGN

    Believe me, the project has not died! But I had some trouble with external support for the hotels. When I was relying on given dates but these were now exceeded by more than 6 weeks so that I had to start those things on my own which was not planned. Besides I cannot live from FS development so...
  17. Jetman

    PBR glass texture (semitransparent/tinted)

    Sorry, v4.4 to v5
  18. Jetman

    PBR glass texture (semitransparent/tinted)

    Hi all, I am struggling with PBR textures for a terminal window front. I want to have the windows to appear blue tinted, semitransparent with dirt stains and PBR reflections. Unfortunately I was not able to find any solution for an appealing look so far. Can probably anyone help me with some...
  19. Jetman

    Hurghada Airport | HRG | HEGN

    Still working on surroundings...in the meantime I also established SODE jetways and VDGS support and put some 3D people in the terminal building. It shouldn't take too long now...but no exact release date yet :rolleyes:
  20. Jetman

    Creation of low poly simple hotels

    Models are done. Texturing of a couple of hotels ist still required. Please let me know if you are interested!
Top