• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
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    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
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Search results

  1. pressler

    P3D v4 Water Mask / Blend Mask / Gimp 2..I still don't get it

    Thanks for the help everyone! You guys rock. I removed the water areas from my blend mask above, resampled and water showed up in a least one of them along with a few trees. I will trying it until it sinks into my grey matter. Thank you for the links above @GaryGB I will look at those. In...
  2. pressler

    P3D v4 Water Mask / Blend Mask / Gimp 2..I still don't get it

    I'm trying to create a photoreal scenery of my home airport - I am a noob at doing this as you'll see below. I've got a good base .BMP to work from, but after watching several youtube videos and reading several written articles on the subject, I still don't get it. This is my original BMP...
  3. pressler

    Default Airport Boundary Landclass

    Thank you Gary! This clears up my issue.
  4. pressler

    Default Airport Boundary Landclass

    Hello, I'm not sure of all the key terms in order to do a proper search for an answer, so I think it is easier for me to just post my issue here. I am working on an airport (KTOC) in ADE for P3Dv4. I have had to tweak both runway lengths as they are different than what is default in P3D...
  5. pressler

    One click hangar

    No worries mate. It's great to know you're still around at least. Thanks for the reply! Sent from my iPad using Tapatalk
  6. pressler

    Some more work around the Bahamas.

    Looking good @annber! Keep us posted on your progress.
  7. pressler

    Bear Island v2 - Open Beta (FSX, P3Dv2, P3Dv3)

    Awesome scenery Chris! Thank you for once again sharing your talents with the community. This one goes right on top of my favorites. Sent from my iPhone using Tapatalk
  8. pressler

    Bear Island v2 - Open Beta (FSX, P3Dv2, P3Dv3)

    Hey Chris, The runway start is fine and dandy. Thanks for the update! Sent from my iPhone using Tapatalk
  9. pressler

    Bear Island v2 - Open Beta (FSX, P3Dv2, P3Dv3)

    Sorry I wasn't clear. It was the down arrow on my keyboard - down is backwards, up is forward, etc.... I use them to move around when I'm outside my aeroplane. So the views indicate I was closest to the end of the pier looking back toward the cabin. When I initially turned that direction the...
  10. pressler

    Bear Island v2 - Open Beta (FSX, P3Dv2, P3Dv3)

    Ok, so I went and looked at the dock again. The first pic shows round posts, then I pressed my back arrow one time and they switched to square. Not sure if that helps any, if that's what you're trying to resolve.
  11. pressler

    Bear Island v2 - Open Beta (FSX, P3Dv2, P3Dv3)

    Disregard my last post where I said I would try the parking spot....haha. I forgot there has to be an update, but I'm sure it is fine. As far as the LODs, at least on the dock posts, meh...I would've never known they were supposed to be round anyway, but maybe there are picky simmers out there...
  12. pressler

    Bear Island v2 - Open Beta (FSX, P3Dv2, P3Dv3)

    Hey Chris! Glad to see you still amongst the living....hahaha. The last look the LODs were pretty good in FSX-SE, but I'll have another look. Thanks for adding the parking spot, I'll check it out while I'm looking over the LODs. Looking forward to the final release!
  13. pressler

    One click hangar

    Hey Morten, I know you're not showing OCH much love lately, but wanted let you know the following: 1- Sliding Doors on T-Hangar Rows doesn't work. It actually puts the door frames on one end instead of the sides: 2-Any chance to get the following hangar type(s)? These appear to be...
  14. pressler

    FSX ADE - How do I create a ground poly runway

    Why would you want to create a custom runway on SABA when a great one already exists. Check out FlyTampa's version: http://secure.simmarket.com/flytampa-maarten-complete.phtml Only a suggestion.
  15. pressler

    One click hangar

    Meh....disregard my last post. I set the Door Height to 450 and they came through. On a different note, for many of the hangars I am developing, I basically let OCH create the hanger, (I will also modify the base texture file to make it the color I need) then I pull the elevation views and...
  16. pressler

    One click hangar

    Hello Morten! I hope you are doing well my friend. After a long absence from creating airport scenery, I am back. I know you haven't made any updates to OCH in a while,but I have a follow-up question from long ago. On T-Hangar Rows and Double Nested T-Hanger Rows, I believe there are...
  17. pressler

    Bear Island v2 - Open Beta (FSX, P3Dv2, P3Dv3)

    Jajajaja....I thought it was part of the scenery, but I guess it's some rouge AI seaman that grounded it whilst doing the unmentionable. Robert Sent from my iPhone using Tapatalk
  18. pressler

    Bear Island v2 - Open Beta (FSX, P3Dv2, P3Dv3)

    Thanks Chris! I am flying FSX-SE, so it wouldn't surprise me if it's a Steam thing.
  19. pressler

    Nothing to report

    There is starting to be some increased interest in the Mission Editor. I saw a Forum for Mission Editor, but it looks a little dated. Since no SDK has been released, the Mission Editor seems to be a way to generate more complex ideas for FSW - especially for non-programmers. There has been a...
  20. pressler

    Bear Island v2 - Open Beta (FSX, P3Dv2, P3Dv3)

    AWESOME!!!!! Got it installed and it is absolutely fabulous. Haha...I was tootling around in the air and the weather moved in and it started raining so I put her down and went to check on the frog and there she was!!! Very nice indeed. I hope you don't mind, but here are a few screen...
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