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Search results

  1. 9

    Position Syncing and SimConnect Errors

    kabekew, it's not really dead reckoning. The way I am currently doing it, is to induce a delay on the client side, of say 500ms. This way, the client will always have the next 5 positions from the server. Thus, the client knows exactly where it has to be in 50ms and can start stepping there...
  2. 9

    Position Syncing and SimConnect Errors

    I do have my variables set to float64 to prevent that exact same thing. But, it seems more like a calculation issue.
  3. 9

    Position Syncing and SimConnect Errors

    I'm attempting to sync two simulator's positions up using SimConnect. Currently, I have it set up to manually step the position every 10ms on the client side. The server side sends data every 100ms to the client, and the client calculates the velocity required based on that. However, there seems...
  4. 9

    Shared Cockpit with SimConnect

    It's been a very long time, but I finally got a lot more information and am taking another crack at this. So far, I've got it decently smooth, by introducing an artificial 500ms delay (The client shouldn't notice a thing). This accounts for any network quirks with sending data. Unfortunately, I...
  5. 9

    Shared Cockpit with SimConnect

    I know Aerosoft was able to do it without disabling the sim, by literally controlling the position and smoothing it. I'm having issues coming up with the C# code to smooth the positions. It kinda works but it's still jerky and not refined.
  6. 9

    Shared Cockpit with SimConnect

    I am sending velocities and accels with rotation data, but I did not think of sending a timestamp. That should probably help, and yeah I'm thinking of reducing it to like 25 or so. I will also try the sim disabled as I had not tried that before! Thanks, I will reply with results!
  7. 9

    Looking for Someone with Experience with C++ or C#.

    I'm making a shared cockpit application for P3D/FSX and need someone who knows C++ Gauge programming or C# SimConnect. If interested, please reply.
  8. 9

    Shared Cockpit with SimConnect

    I am currently creating a shared cockpit application for the NGX in SimConnect. Unfortunately, I cannot use the default shared cockpit for P3D since not everyone can get a good connection through it. I can set and get position from SimConnect, but internet connection isn't the best and a 50Hz...
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