• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

    • Tag FS2020 specific questions with the MSFS2020 tag.
    • Questions about making 3D assets can be posted in the 3D asset design forum. Either post them in the subforum of the modelling tool you use or in the general forum if they are general.
    • Questions about aircraft design can be posted in the Aircraft design forum
    • Questions about airport design can be posted in the FS2020 airport design forum. Once airport development tools have been updated for FS2020 you can post tool speciifc questions in the subforums of those tools as well of course.
    • Questions about terrain design can be posted in the FS2020 terrain design forum.
    • Questions about SimConnect can be posted in the SimConnect forum.

    Any other question that is not specific to an aspect of development or tool can be posted in the General chat forum.

    By following these guidelines we make sure that the forums remain easy to read for everybody and also that the right people can find your post to answer it.

Search results

  1. F

    P3D v4 Model Converter X viewport not working

    The filckering appear in all model i opened in MCX.Be it in x,mdl or bgl format.But so far the GP wizard work like normal.
  2. F

    P3D v4 Model Converter X viewport not working

    a gigabyte gtx1060 6gb
  3. F

    P3D v4 Model Converter X viewport not working

    the flickering wasnt a part of any polygon,here is another demo
  4. F

    P3D v4 Model Converter X viewport not working

    i tryl loading other model both in mdl and x format, theyre all the same. i even try loading bgl from other scenery and it still resulting with either flickering viewport or blank viewport. I did some digging in my pc and found mcx from d year 2018,and thats the only version that i can use at...
  5. F

    P3D v4 Model Converter X viewport not working

    hi, in the video, im trying to load a model to be converted into final bgl output.As in the video, after i import the model, theres that gray flickering polygon which i dont know why and where it appear from. Then as i click the earth curve correction, the whole viewport just become a solid...
  6. F

    P3D v4 Model Converter X viewport not working

    in your screenshot, did yout mcx viewport bg become grey?
  7. F

    P3D v4 Model Converter X viewport not working

    the earth curve correction wastnt applied if the viewport bcome like in the video
  8. F

    P3D v4 Model Converter X viewport not working

    @arno inside the zip file is the video of the viewport problem i mentioned .It does export stuff normally but sometimes ill do a final check b4 exporting the file to see whether it loads the correct texture.Some model will behave like in the video,while some after i load them in mcx,the...
  9. F

    P3D v4 Model Converter X viewport not working

    I tried and it worked.but still a few error when i attach the spotlight effect.
  10. F

    P3D v4 Model Converter X viewport not working

    about giving it a try,but encounter another error
  11. F

    P3D v4 Model Converter X viewport not working

    I exported a model via blender2fsx and when i want to apply earth curve correction to the model suddenly mcx viewport become like this.Sometimes after applying the curve correction,itll flicker some broken grey color on the viewport. Im using blender2.79 with blender2p3dfsx 0.9.5 and latest ver...
  12. F

    P3D v4 reflection angle is off in p3dv4.5

    sorry for the late reply.just got my pc fixed. Yea,it seems like the reflection in version 4.5 is a little bit unstable/unpredictable.I tried any ways already and ended up with the same result.time to upgrade i guess...haha thanks
  13. F

    P3D v4 reflection angle is off in p3dv4.5

    Hi! Im trying to make a mirror-like terminal glass with the metallic pbr texture.The reflection is working but the angle seems way off.Any idea how to fix ?Thanks in advance
  14. F

    P3D v4 Certain ground polygon/texture wont appear in p3dv4.5

    Thanks! The no z-write and no shadow setting works
  15. F

    P3D v4 Certain ground polygon/texture wont appear in p3dv4.5

    im trying to export a groundpoly with several different material using ground poligon wizard.After exporting and testing it in the sim,only 2 out of 4 material is visible but then i opened the exact bgl in MCX to check the file again ,all the material appear in mcx.any idea what happened...
  16. F

    P3D v4 pbr reflection seems off

    hi, im currently developing wmkp airport for p3dv4 and wanted to i. olement a bit of pbr feature in my scenery, but when it comes to the terminal glass reflection it seems a bit weird from the viewing angle. any idea what is the problem might be? modeled in blender and exportrd using mcx
  17. F

    P3D v4 Ground poly not visible at certain zoom level

    ive been developing WMKP scenery for p3dv3 as it is almost 90% completed.Then i upgrade to v4 and realized that the ground poly made for v3 is not visible at all.Then by using the latest ADE and ModelconverterX i tried to compile the ground poly bgl and update the afcad of the airport.The ground...
  18. F

    P3D v2 Ground shadow missing on one layer

    Thanks Arno,but im getting a bit confused about the working layer that were able to receive shadow in p3d.As i tried previously, a few layer didnt work out so well.Thanks in advance :)
  19. F

    P3D v2 Ground shadow missing on one layer

    Means I can use steps like16,17,18.... lke that?thanks in advance :)
  20. F

    P3D v3 Shadow not casting on certain texture/ground poly

    Thanks for the sggestion sir,I found out that the working layer that receive shadow are layer16-28.But why did the other layers wont receive any shadows?Is it a bug or its the way the sim works? Thanks :)
Top