• Which the release of FS2020 we see an explosition of activity on the forun and of course we are very happy to see this. But having all questions about FS2020 in one forum becomes a bit messy. So therefore we would like to ask you all to use the following guidelines when posting your questions:

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Search results

  1. X

    Where is global environment map?

    Another update: Seems my efforts to find an alternate Global Environment map were hindered by my use of the wrong keywords. When I used GlobalEnv instead of Global Environment I found a file by Bananna Bob in the Avsim library that solved my problems.
  2. X

    Where is global environment map?

    Well I got the FSX SDK help file to run on a computer that had an internet connection. I found the section that mentioned editing cube files using the program DxTex. But when I clicked on the link it took me to a Microsoft site that only had SDK tools for working in Windows 8. ( I only have...
  3. X

    Where is global environment map?

    The help file is not located in the SDK folder that I have installed on this laptop. But I have located it on another computer that I have, but that computer is not linked to the internet, so I'll probably try copying the help file to a computer that does link to the internet so I can get the...
  4. X

    Where is global environment map?

    The version of the SDK that I have installed doesn't have the section on texturing a model that you are referring to.
  5. X

    Where is global environment map?

    An update: Every attempt at editing the "GlobalEnvTest" file using DXTBmp resulted in the reflection property no longer working. I tried applying a custom reflection map to the gmax model and it didn't show up at all. My image was 512 x 512 and saved as a DDS file and put in the Reflection slot...
  6. X

    Where is global environment map?

    Thanks, I'll try both ways and see which one works best.
  7. X

    Where is global environment map?

  8. X

    FSXA Making sloping runway and taxiways - FSX

    Thank you both. After a couple of trys I got things to work. Much appreciated.
  9. X

    FSXA Making sloping runway and taxiways - FSX

    I've been asked to create a flight sim video about a mission that was flown 48 years ago by the USAF by one of the pilots involved in the mission. The newsreel movies that show the bases that the mission were flown from show the runways and long taxiways had a very prominent slope to them. The...
  10. X

    Flashing city lights - is it possible

    Hello, I've been asked to make a flight sim video about the DC-2 and it's flight in the MacRobertson London to Melbourne air race in 1934. One of the more interesting parts of this flight is when the town of Albury flashed it's street lights in morse code to show the circling plane where it...
  11. X

    Adding wake to AI ship

    Thank you. You've given me the information that I need to move ahead with my project. Here's a link to a video that I posted on YouTube that shows the animations that I've put on the pilotable version of ship that I'm working on. http://www.youtube.com/watch?v=O9leUwVJyGU
  12. X

    Adding wake to AI ship

    Thank you That works great. I also discovered that there is a line in the design specs section, "stern position" which has control over the location of the wake effect. What had me puzzled was that I looked at the cfg file of the default ships and none of them had an effects section. My...
  13. X

    Adding wake to AI ship

    I'm going through the process of converting a pilotable ship model into an AI version. I'm testing the AI ship using AIcarriers. The model shows up and moves properly, but there is no wake effect. Other ships load properly and have different wake effects. Does anyone know how to add a wake...
  14. X

    What is the secret to animating bones for pilot arm

    Here are some screenshots to show the results of animating a pilot's skinned arm. The first picture shows the bone system when I tried using the joystick as the base of the bone structure. The resulting animation looked great in Gmax, but didn't translate well into FSX. The end of the parts...
  15. X

    What is the secret to animating bones for pilot arm

    Thank you both. Thanks Bill for taking the time to post the screenshot. I've found out that bones can still work even when they're not linked together. I tried importing the arm parts from my FS9 version of the model and linked the bones to the old parts. It worked almost in that the arm isn't...
  16. X

    What is the secret to animating bones for pilot arm

    I've been struggling with trying to figure out how to animate the pilot's arm that moves a joystick using a bone system in Gmax. According to the SDK, you're suppose to animate the bone system with the left right animations and a set of dummies that are linked to the bones are suppose to have...
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