Quote:
Originally Posted by Marginal
I don't think it will work with the original RTM SDK. It may work with the SP1 SDK - I just haven't tried. Why don't you try it and see?
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I don't think the changes in the X file format are that big, so I expect it should work. But as said, just try and let us know

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Quote:
Originally Posted by Marginal
The .x file would be a good choice for FSX (and FS9) - it would be easier to parse than trying to reverse-engineering .MDL files. But I don't think it's possible to get the FSX gmax gamepack to produce a .x file?
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Yes, the X file would be great for that, but there is no way to get that from GMax indeed. At the DevCon I heard some things about XML export, but I still have to look into that. Will let you know when I have done that.