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| BGLComp XML, AFCAD, SceneGenX Use this forum to discuss issues related to airport design with BGLComp XML code or design tools supporting this format (for example SceneGenX, AFCAD) |
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#21
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ok, them, i will have a bridge can land or drive on it, so I do how?
i add a traffic road and than i can drive on this? if is not this, i don't know what to do for the bridge in my project
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Franki, Your french-Canadian friend
Last edited by ge0fy5; 24 Dec 2011 at 13:06. |
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#22
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Hi,
I think you need to create a custom bridge model with platforms if you want to drive on it yourself as well.
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Arno If the world should blow itself up, the last audible voice would be that of an expert saying it can't be done. FSDeveloper Administrator | Former Microsoft FS MVP
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#23
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ok
, but that ok, because i leaned of new in FSX
__________________
Franki, Your french-Canadian friend
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#24
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so this mornig i try a last time, i put supress plaform at false and THAT WORK!!
i'm so happy
__________________
Franki, Your french-Canadian friend
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#25
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Sorry I just got around to looking at this thread. Yes, if you turn on the hard platform you can drive on it just fine. But I have had problems on very long bridge where the harden platform and the visual bridge surface separated vertically by about a meter (visual bridge was floating above the supports and hard surface).
I think the platform was defaulted to off in SBX because it is said to require more compute power (haven't seen a problem myself). scott s. . |
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