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  #1  
Old 15 Apr 2012, 12:49
Rigger Rigger is offline
  germany
Join Date: Feb 2011
Posts: 76
Angry SBuilderX doesn't let me compile a photoscenery

Hello everybody,

I'm just creating an airport in germany, with photoreal background.

I overpainted some planes, and renewed the Blendmask.
Then I started SBuilderX, select all maps, clicked on compile and:

"No items were choosed."

help me please!!
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  #2  
Old 15 Apr 2012, 14:55
LCSims LCSims is offline
  unitedstates
Join Date: Aug 2009
Posts: 454
Windows 7? Adding a Map from disk? If so, you will probably have to manually compile the file, as there appears to be an issue with SBuilderX and working with Maps from the disk.
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  #3  
Old 16 Apr 2012, 11:12
Rigger Rigger is offline
  germany
Join Date: Feb 2011
Posts: 76
Yes, Windows 7 Home Premium 64-Bit.

And how I can compile it manually?

BTW thanks for the answer
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  #4  
Old 16 Apr 2012, 11:15
LCSims LCSims is offline
  unitedstates
Join Date: Aug 2009
Posts: 454
There are examples in the SDK for setting up an .INF file, which then gets run through the Resample compiler.
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  #5  
Old 17 Apr 2012, 15:56
Rigger Rigger is offline
  germany
Join Date: Feb 2011
Posts: 76
Okay, I'll take a look soon
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  #6  
Old 20 Apr 2012, 08:34
Rigger Rigger is offline
  germany
Join Date: Feb 2011
Posts: 76
Can you tell me how to create that .INF-file? I'm messed up with the SDK

EDIT: I found out that SBuilderX made an .inf-File, but how I can compile it then?

Last edited by Rigger; 20 Apr 2012 at 08:43.
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  #7  
Old 20 Apr 2012, 13:14
Green51 Green51 is offline
  france
Location: LFSR
Join Date: Aug 2008
Posts: 38
Quote:
Originally Posted by Rigger View Post
EDIT: I found out that SBuilderX made an .inf-File, but how I can compile it then?
Hi all,
Rigger, just put the *.inf file in the folder where RESAMPLE.EXE is (i.e. SBUIDERX313\Tools\), and too the *.BMP file, then drag & drop the inf file on RESAMPLE.EXE, and in the same folder, the photo scenery BGL will appear.

Hope it helps.
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  #8  
Old 21 Apr 2012, 07:24
Rigger Rigger is offline
  germany
Join Date: Feb 2011
Posts: 76
Ah thank you

I just read the inf-file again, and found some mistakes, but now it's compiling

Thank you very much
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