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| Ground2k4, SBuilder, SBuilderX Use this forum to discuss problems related to terrain scenery design programs like Ground2k4, SBuilder or SBuilderX |
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#1
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Hello everybody,
I'm just creating an airport in germany, with photoreal background. I overpainted some planes, and renewed the Blendmask. Then I started SBuilderX, select all maps, clicked on compile and: "No items were choosed." ![]() help me please!! |
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#2
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Windows 7? Adding a Map from disk? If so, you will probably have to manually compile the file, as there appears to be an issue with SBuilderX and working with Maps from the disk.
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#3
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Yes, Windows 7 Home Premium 64-Bit.
And how I can compile it manually? BTW thanks for the answer
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#4
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There are examples in the SDK for setting up an .INF file, which then gets run through the Resample compiler.
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#5
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Okay, I'll take a look soon
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#6
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Can you tell me how to create that .INF-file? I'm messed up with the SDK
![]() EDIT: I found out that SBuilderX made an .inf-File, but how I can compile it then? Last edited by Rigger; 20 Apr 2012 at 08:43. |
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#7
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Quote:
Rigger, just put the *.inf file in the folder where RESAMPLE.EXE is (i.e. SBUIDERX313\Tools\), and too the *.BMP file, then drag & drop the inf file on RESAMPLE.EXE, and in the same folder, the photo scenery BGL will appear. Hope it helps. |
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#8
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Ah thank you
![]() I just read the inf-file again, and found some mistakes, but now it's compiling ![]() Thank you very much
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