Gentlemen,
I am trying in vain to create a landable platform on top of my 3d object.
Please can someone give me a simple primer on this. I can build and texture 3d objects in 3DSM9 and import them succesfully into FSX Acceleration.
I just need to know how to make the object landable or how to create a landable pad atop the object.
Tools: 3D Studio Max 9, FSX Acceleration SDK
I've tried using the Attach Tool and for the life of me can't figure it out. Do I create the landable platform as another .x file and attach it? OR could I create the landable pad via XML and place it atop the 3d object?
I am trying in vain to create a landable platform on top of my 3d object.
Please can someone give me a simple primer on this. I can build and texture 3d objects in 3DSM9 and import them succesfully into FSX Acceleration.
I just need to know how to make the object landable or how to create a landable pad atop the object.
Tools: 3D Studio Max 9, FSX Acceleration SDK
I've tried using the Attach Tool and for the life of me can't figure it out. Do I create the landable platform as another .x file and attach it? OR could I create the landable pad via XML and place it atop the 3d object?
Last edited: