A
Aviasim
Guest
Please read,
This is the development/showroom thread for my next WIP, Saarlouis-Duren EDRJ.
So far, it features:
Aerial Imagery
Fully custom ground polygons
Smoothe and jaggered edges of runway, taxiway and apron
Grass edging
PAPI Lights
Very high detailed models of airport buildings
Thats the features so far, obviously there will be a lot more features as I go through development. At this time I do already have a lot of ideas in my mind for cool features, but they will go un-mentioned because I dont want to probably let you all down in the future and say that an earlier feature mentioned isnt in the scenery.
About the screenshot, this is at the far east side of the apron in a Katana. The buildings you see that are fully textured are complete, I just need to do the 3ds max render to texture to spruce it up a bit.
Abit of work left to do in the front of this bar, chairs, plant pots, dog bowls, texturing of fence etc.
Then to the left you see the 50% textures building which is the largest in this Airfield.
Each building uses a texture sheet of 2048x2048 and saved as a 32bit BMP. There are no frame rate hits what so ever, and what is shown in the screenshot is probably the 2 largest things in this airfield.
A nice little GA airfield in Germany with an interesting surrounding and an interestign glideslope of 3.5 degrees!
Regards, feedback, comments, constructive criticism is welcome.
This is the development/showroom thread for my next WIP, Saarlouis-Duren EDRJ.
So far, it features:
Aerial Imagery
Fully custom ground polygons
Smoothe and jaggered edges of runway, taxiway and apron
Grass edging
PAPI Lights
Very high detailed models of airport buildings
Thats the features so far, obviously there will be a lot more features as I go through development. At this time I do already have a lot of ideas in my mind for cool features, but they will go un-mentioned because I dont want to probably let you all down in the future and say that an earlier feature mentioned isnt in the scenery.
About the screenshot, this is at the far east side of the apron in a Katana. The buildings you see that are fully textured are complete, I just need to do the 3ds max render to texture to spruce it up a bit.
Abit of work left to do in the front of this bar, chairs, plant pots, dog bowls, texturing of fence etc.
Then to the left you see the 50% textures building which is the largest in this Airfield.
Each building uses a texture sheet of 2048x2048 and saved as a 32bit BMP. There are no frame rate hits what so ever, and what is shown in the screenshot is probably the 2 largest things in this airfield.
A nice little GA airfield in Germany with an interesting surrounding and an interestign glideslope of 3.5 degrees!
Regards, feedback, comments, constructive criticism is welcome.