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Hi,
after finishing AAM for FSX (AAM V2.2) it is now still some distance down the road to get ACM working for FSX. But, I#m on it...
Karl-Heinz
It is interesting to see how many misspelled lines there are in various aircraft.cfg files. Or misplaced variables in wrong categories. like "atc_type" in [fltsim.x] instead of being located in [general].
Karl-Heinz
ui_typerole="Twin Engine Prop"
ui_createdby="Eaglesoft Development Group"
default_pitch_mode= 0
default_bank_mode= 0
use_no_default_pitch= 1
use_no_default_bank= 1
The short answer is no, AFAIK. The aircraft.cfg file is only read once when loading the a/c. To read it again would require forcing a "Reload User Aircraft" command, which of course would engender a delay, and would probably screw up any flightplan and/or other heinous errata...
Thats correct.
I was looking for a nice way to reload the aircraft.cfg in order to have a fast way to show the new textures in FSX for a repaint job. I did not find any.
Karl-Heinz