Hi every body,
I want to use UTX Europe textures for roads, shorelines and railroad to rework misplaced roads and missing rivers and railroads. After a long search, I found that is possible by tweaking the Lines.TXT file. So I put in it few new entries :
[Texture.388]
Color=FF808000
Name=Utility - No Grass Corridor
Guid={2BDD9A8D-82DE-4b1e-8E27-CE6BE9F4C3CB}
Textures=none
Type=RDX
(above, the last entry in the proper Lines.TXT
below, what i add)
// UTE X
[Texture.398]
Color=FF808000
Name=UT_ROAD_3_B_URBAN
guid={300F151C-1600-428d-868A-483E906C0A42}
Textures=UTAU3A
Type=RDX
[Texture.399]
Color=FF808000
Name=UT_ROAD_3_T_URBAN
guid={310896D3-A126-48b9-BDEF-416CAC59B368}
Textures=UTAD3T
Type=RDX
[Texture.400]
Color=FF808000
Name=UT_ROAD_3_F_URBAN
guid={320B8490-1CA5-4736-9622-3B837460821C}
Textures=UTAD3F
Type=RDX
[Texture.401]
Color=FF808000
Name=UT_ROAD_3_B_RURAL
guid={301FD2D0-A151-4c63-9E2E-B555EBAB24D7}
Textures=UTAU3A
Type=RDX
[Texture.402]
Color=FF808000
Name=UT_ROAD_3_T_RURAL
guid={31124B0F-38A9-4def-B45A-0CA8908469D1}
Textures=UTAD3T
Type=RDX
...
But, although they appear in the Line Properties box in SBuilderX and I can select one of these new roads, it doesn't work : no new UTX road appearing, no compilation error.
I missed something, but what ?
Anyone here could help me to solve this ?
Thanks in advance.
JCP
I want to use UTX Europe textures for roads, shorelines and railroad to rework misplaced roads and missing rivers and railroads. After a long search, I found that is possible by tweaking the Lines.TXT file. So I put in it few new entries :
[Texture.388]
Color=FF808000
Name=Utility - No Grass Corridor
Guid={2BDD9A8D-82DE-4b1e-8E27-CE6BE9F4C3CB}
Textures=none
Type=RDX
(above, the last entry in the proper Lines.TXT
below, what i add)
// UTE X
[Texture.398]
Color=FF808000
Name=UT_ROAD_3_B_URBAN
guid={300F151C-1600-428d-868A-483E906C0A42}
Textures=UTAU3A
Type=RDX
[Texture.399]
Color=FF808000
Name=UT_ROAD_3_T_URBAN
guid={310896D3-A126-48b9-BDEF-416CAC59B368}
Textures=UTAD3T
Type=RDX
[Texture.400]
Color=FF808000
Name=UT_ROAD_3_F_URBAN
guid={320B8490-1CA5-4736-9622-3B837460821C}
Textures=UTAD3F
Type=RDX
[Texture.401]
Color=FF808000
Name=UT_ROAD_3_B_RURAL
guid={301FD2D0-A151-4c63-9E2E-B555EBAB24D7}
Textures=UTAU3A
Type=RDX
[Texture.402]
Color=FF808000
Name=UT_ROAD_3_T_RURAL
guid={31124B0F-38A9-4def-B45A-0CA8908469D1}
Textures=UTAD3T
Type=RDX
...
But, although they appear in the Line Properties box in SBuilderX and I can select one of these new roads, it doesn't work : no new UTX road appearing, no compilation error.
I missed something, but what ?
Anyone here could help me to solve this ?
Thanks in advance.
JCP