Dutcheeseblend
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Hi guys!
I've been using Blender 2.6x until now for modelling, and I found out that, when exporting in a .x format, checking 'Export animations' will get an animated model in FSX Using MCX it is possible to tag the animations now! Though I'm still researching the best way for this procedure, I wanted to share this with you all For me personally, this is really nice, because I don't need Gmax anymore
Oh, Arno, is it possible to add visibility tags and mouse rectangles via MCX?
Thanks for your great program!!
I've been using Blender 2.6x until now for modelling, and I found out that, when exporting in a .x format, checking 'Export animations' will get an animated model in FSX Using MCX it is possible to tag the animations now! Though I'm still researching the best way for this procedure, I wanted to share this with you all For me personally, this is really nice, because I don't need Gmax anymore
Oh, Arno, is it possible to add visibility tags and mouse rectangles via MCX?
Thanks for your great program!!