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| 3D Objects General Use this forum to discuss 3D objects related questions that do not fit in any of the other categories about specific tools. |
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#61
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The tool appears to only be working with older versions of blender.
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#62
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just revisting an old thread - the blender libraries changed from version 2.5 so these files will need to be reworked. I am looking at modding the exporter for fs9.
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#63
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Hey is there any update on the exporter 'Blender <-> FSX MDL' with animations,attach points and material settings.
I need just exporter...(not just me,i suppose). I have made some airplains with textures,materials and normal maps,even with gauges for FSX. It works great,but doesn't have any animations.... If You have some big problems with that script,just write.We will try to help as we are here to help,and support each another.Not just to use others' works. Marginal,we will bless Your name if You complete and finish that script. PLEASE...
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#64
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Any news on this ?
3ds is a bit to expensive and I don't want to use gmax other than for the things that blender can't do such as animate jetways bones etc.
__________________
Creator of: Billund Airport FSX and FS9 Now Making: Ottawa Airport FSX and Vagar Airport FSX remake. Last edited by AeroFiles; 13 Dec 2012 at 09:04. |
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#65
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Blender exports to .DAE, then use MCX to convert to mdl, bgl, .x or whatever FS filetype you need.
Its not the best way but it works in the mean time. Edit: never mind this post, I misread the topic at hand |
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