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3D Objects General Use this forum to discuss 3D objects related questions that do not fit in any of the other categories about specific tools.

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  #61  
Old 23 Jan 2012, 10:47
Atomic_Sheep Atomic_Sheep is offline
 
Join Date: Oct 2009
Posts: 23
The tool appears to only be working with older versions of blender.
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  #62  
Old 29 Mar 2012, 06:06
Moonlight Sonata Moonlight Sonata is offline
 
Join Date: Jun 2004
Posts: 17
just revisting an old thread - the blender libraries changed from version 2.5 so these files will need to be reworked. I am looking at modding the exporter for fs9.
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  #63  
Old 06 Jun 2012, 13:32
kowal5376 kowal5376 is offline
 
Join Date: Jun 2012
Posts: 1
Hey is there any update on the exporter 'Blender <-> FSX MDL' with animations,attach points and material settings.
I need just exporter...(not just me,i suppose).
I have made some airplains with textures,materials and normal maps,even with gauges for FSX.
It works great,but doesn't have any animations....
If You have some big problems with that script,just write.We will try to help as we are here
to help,and support each another.Not just to use others' works.

Marginal,we will bless Your name if You complete and finish that script.
PLEASE...
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  #64  
Old 13 Dec 2012, 08:51
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AeroFiles AeroFiles is offline
  faroeislands
Location: Toftir
Join Date: May 2009
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Any news on this ?
3ds is a bit to expensive and I don't want to use gmax other than for the things that blender can't do such as animate jetways bones etc.
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Creator of: Billund Airport FSX and FS9
Now Making: Ottawa Airport FSX and Vagar Airport FSX remake.

Last edited by AeroFiles; 13 Dec 2012 at 09:04.
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  #65  
Old 13 Dec 2012, 21:23
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kevintampa5 kevintampa5 is offline
  unitedstates
Join Date: Jun 2012
Posts: 1,118
Blender exports to .DAE, then use MCX to convert to mdl, bgl, .x or whatever FS filetype you need.

Its not the best way but it works in the mean time.


Edit: never mind this post, I misread the topic at hand
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