While updating one of my own airports I noticed an undesirable effect when editing undimensioned lines. That is, when opening the line for editing, the four vertices were back in their original (automatically-generated) positions, negating any prior editing of vertex positions. This no longer happens.
As well, when the displayed length of an undimensioned line or wide/tall poly exceeded the width/height of the texture, accurate placement of the object vertices that were outside the texture was a matter of trial and error. So, I added a Tile checkbox near the bottom of the GP Editor which, when checked, fills the entire display area with adjoining copies of the texture.
Finally, with undimensioned lines, texture size display is not useful, open to interpretation - and difficult to calculate. So, when undimensioned lines are being edited, the Texture Size textboxes are now disabled (to avoid complaints that the reported size is incorrect) and the lines indicating the size of the display area (which is based on texture size) are suppressed.
ADE-GP Development Release 2.1.17 is now available at http://stuff4fs.com. Navigate to ADE Ground Polys (in the USER APPLICATIONS menu) and click the Development Release button. Once downloaded, copy the file ADE_GroundPolys.dll into your ADE folder - after backing up or renaming the existing ADE_GroundPolys.dll to something like ADE_GroundPolys.dll.old (just in case). The archive includes an updated user manual and an additional LinesDef specification you may fund useful when drawing parking lot lines.
Please give the new release a good workout - particularly to ensure that the changes for undimensioned lines have not adversely affected other areas, and report any issues in this thread.
Don
PS: Jon, perhaps this thread should be made sticky for a while, please.
As well, when the displayed length of an undimensioned line or wide/tall poly exceeded the width/height of the texture, accurate placement of the object vertices that were outside the texture was a matter of trial and error. So, I added a Tile checkbox near the bottom of the GP Editor which, when checked, fills the entire display area with adjoining copies of the texture.
Finally, with undimensioned lines, texture size display is not useful, open to interpretation - and difficult to calculate. So, when undimensioned lines are being edited, the Texture Size textboxes are now disabled (to avoid complaints that the reported size is incorrect) and the lines indicating the size of the display area (which is based on texture size) are suppressed.
ADE-GP Development Release 2.1.17 is now available at http://stuff4fs.com. Navigate to ADE Ground Polys (in the USER APPLICATIONS menu) and click the Development Release button. Once downloaded, copy the file ADE_GroundPolys.dll into your ADE folder - after backing up or renaming the existing ADE_GroundPolys.dll to something like ADE_GroundPolys.dll.old (just in case). The archive includes an updated user manual and an additional LinesDef specification you may fund useful when drawing parking lot lines.
Please give the new release a good workout - particularly to ensure that the changes for undimensioned lines have not adversely affected other areas, and report any issues in this thread.
Don
PS: Jon, perhaps this thread should be made sticky for a while, please.





