I am continuing thoughts that I posted at the end of a "3ds v gmax" thread here. I think the future of 3DS max is relatively secure as the platform for developing additional models in Flightsim, however, what is the future of gmax? It seems like gmax was included with much ballyhoo and hand-wringing this time around. While I realize that gmax 1.2 was included with RTM, I think its occlusion and elmination in SP1a is portentous of the future of gmax. Sure, this is speculative, but if gmax disappears, how can any of us casual/hobbyist modellers have a prayer? I just can't consider a multiple thousand dollar professional modelling title (3DS max) being a viable option. We were lucky that Discreet was gracious to extend a hand to budding modellers with gmax - we are not feeling the same love from Autodesk. Gmax 1.2 is gettign long in the tooth (although it stills seems every bit as viable). While my own ethics prevent me from doing so: are we been coralled and herded towards using pirated copies of 3DS Max as the only affordable option for freeware/hobbyist add-ons in the future? What about Blender? I realize that this is somewhat premature as FSX is still under a year old and SP1a is still young. However, there is a project I'd like to start and the part-time nature of this project makes me wonder if I'll be stuck with a red herring if I invest in gmax. Well, it's not like I have a choice... gmax is the only cost-effect LEGAL way for a amateur like myself.