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FSX Are the textures embedded into the library?

Discussion in 'Library Creator XML' started by lordofwings, 20/7/11.

  1. lordofwings

    lordofwings

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    I have created a few libraries from FSX MDL files I created with the SketchUp->Collada->Model Converter X chain. With it I then compile the
    library (BGL).

    I have a doubt now, is the library a mere container of BGLs so that I still need to deploy the Textures used by all the models imported into the library? or are the textures embedded into the BGL?
  2. ALain152

    ALain152

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    Hi,
    Object textures not embedded
  3. lordofwings

    lordofwings

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    Thanks for the info Alain, that clears up that nagging question :)
  4. scruffyduck

    scruffyduck Administrator Staff Member FSDevConf team Resource contributor

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    Just to confirm. Libraries contain only the model information including pointers to the textures used. The textures themselves need to go into the companion texture folder to the scenery folder in which the library is placed.
  5. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

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    So the library BGL is a container of the MDL files. Only the resample terrain BGL format contains textures in the BGL itself.

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