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Attached Object Editor

Discussion in 'ModelConverterX' started by Pyscen, 1/2/10.

  1. Pyscen

    Pyscen

    Joined:
    13/8/06
    Messages:
    677
    Country:
    us-texas
    A qiuck note:

    On the Attached Object Editor (Light specifically) within MCX... can I get explaination on the steps and data that its looking for or what kind of information that its looking for. For instants: On the Direction (0.00; 0.00; 1.00; 0.0): what does each piece represents? On the Position (0.00; 0.00; 0.00; 1.0): what does each as well.

    Read the SDK and not sure what piece of data is for what?
  2. arno

    arno Administrator Staff Member FSDevConf team Resource contributor

    Joined:
    28/5/04
    Messages:
    21,237
    Country:
    netherlands
    Hi,

    The elements of the position are X, Y, Z. The fourth one is to indicate that it is a vector, not a normal. But that is something you can ignore. Maybe I need to hide that detail.

    The direction element was added to make directional lights later on, but at the moment this information is not used while exporting.
  3. Pyscen

    Pyscen

    Joined:
    13/8/06
    Messages:
    677
    Country:
    us-texas
    Thanks! Thats all I needed!

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