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Congrats!

Discussion in 'Airport Design Editor' started by Gridley, 28/11/07.

  1. Gridley

    Gridley

    Joined:
    4/1/05
    Messages:
    54
    Country:
    us-massachusetts
    1.0 is a gem! Thanks,sg
  2. boleyd

    boleyd

    Joined:
    4/2/05
    Messages:
    108
    Country:
    us-pennsylvania
    Congratulations

    I Looks good. Lots to test. I hope you can encompass all of the things we do to airports such as moves and backgrounds.
    Dick near 5G8
  3. jvile

    jvile

    Joined:
    24/1/05
    Messages:
    7,606
    Hello Dick

    The ADE release Version 1.00 is our Home Edition. We still have some work to do on it such as runway/taxiway fillets, Control Tower view options, etc.

    The Pro Edition is planned to have many options that are part of airport design that handles everything we can throw at it. We also would like to have every type Utility embedded into ADE Pro so one program is used to even make CVX type bgl's on the fly.

    Right now as you know it takes several if not more utilities to completely rework a airport including hand written approach code. All of this is on our platter to incorporate into ADE Pro.

    ADE Home was designed with expansion in mind and we are addressing those additions now. We have not limited ourselfs to any type of airport design.
  4. boleyd

    boleyd

    Joined:
    4/2/05
    Messages:
    108
    Country:
    us-pennsylvania
    Things Only Getting Better

    Since this is a "flight simulator", airports are the first focus. The commitment/attempt to make ADE as comprehensive as possible is great. Indeed, it is the myriad of utilities that are needed for "airport management" that become a problem. While comprehensive programs can be difficult to manage (early Office programs for example) once they mature they become second in popularity only to the served program (FSX in this case).:D

    The future is bright!:)
    Regards,
    Dick near 5G8

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