I've created quite a few scenery object libraries for FS9. A while back a buddie of mine who was using FSSC asked me if I could convert some of the objects to api macros so he could use them. It turned out to be very easy to do, and I've been intending to upload macro versions of all my object libraries. As far as I can tell (and as far as my buddy remembers), someone using FSSC would need a) the macros, and b) the textures that go with the objects, but not the object libraries themselves. Is this correct? If I'm going to do this I'd like to do it the right way. Thanks in advance for your help.