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Discussion about airport lights (PAPI, RWY, TWY)

Discussion in 'Airport Design General' started by Thunderbolt, 15 Apr 2012.

  1. Thunderbolt


    21 Dec 2008

    I read several threads here on the forums concerning airports lights
    and I gotta admit that I'm quite confused:

    On the one hand, there is a tutorial and some posts dealing with PAPI creation using BGL_Lights, on the other there are threads and post that say: No BGL_Lights for PAPI and RWY light creation because they have a limited visibility range!

    So I watched some Pilotseye videos to get a better idea of how PAPIs and airport lights look like in real life.
    I was quite surprised that the FSX-lights and most of the lights other developers use aren't very realistic.
    They look more like a huge christmas tree but not like a real airport where PAPIs can't be seen that easily from farer distances.

    Furthermore I remember a night flight from Anchorage to Seattle last year and we crossed Vancouver airport at an altitude of 15.000ft.
    I looked out of the window all the time and couldn't find the damn airport!

    That moment I realised: Guys, we go overboard with airport lights in flight simulator.

    I think I'm gonna stick to BGL_Lights when creating PAPIs as they look most realistic to me.

    What do you think?
    Last edited: 15 Apr 2012
  2. ollyau

    ollyau Resource contributor

    5 Jan 2008
    I haven't flown at night yet, but I agree that the PAPI/VASI lights really are not the giant blobs they appear to be in the sim.

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